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Guru3D.com » News » The Legend of Zelda in UE4

The Legend of Zelda in UE4

by Hilbert Hagedoorn on: 04/06/2016 08:49 AM | source: | 16 comment(s)
The Legend of Zelda in UE4

CryZENx has recreated The Legend of Zelda: Ocarina of Time's Zora Domain in Unreal Engine 4, and has released this map to the public. This map is based on the game's 3DS version, and was built from scratch. 

CryZENx just recreated Zora Domain from scratch, just ripped the original Map from 3ds version for the reference :) Enjoy it, download it here.

Click Here To Subscribe to my Channel for following my UE4 Projects, games modding , 
more new games tests , performance tests & 4k gameplays :]

╔►CPU: i7-4790K @ 4.8Ghz 1.32Vc + Thermaltake Ultimate 3.0 Watercooler
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« Fallout 4 - Wasteland Workshop Trailer · The Legend of Zelda in UE4 · DEEPCOOL launches CAPTAIN EX series CPU liquid coolers »

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WhiteLightning
Moderator



Posts: 29445
Joined: 2007-09-19

#5254391 Posted on: 04/06/2016 09:23 AM
looks really nice

Apollo11Engage
Junior Member



Posts: 11
Joined: 2012-10-16

#5254399 Posted on: 04/06/2016 10:18 AM
why i can't see videos Hilbert ??? i hadn't this problem before, since a few days earlier . i'm confused and shocked !

Glidefan
Don Booze



Posts: 12523
Joined: 2000-05-23

#5254411 Posted on: 04/06/2016 11:28 AM
Iiiii don't really like it. Yes the cave is nice, with the caustics on the rocks and the like, the water, Link looks nice...
But the two don't seem to fit. The two art styles don't go well together, for me anyways.
A lot of work has gone into this, but link stands out in the wrong way.

CronoGraal
Senior Member



Posts: 4194
Joined: 2006-10-11

#5254413 Posted on: 04/06/2016 11:31 AM
Iiiii don't really like it. Yes the cave is nice, with the caustics on the rocks and the like, the water, Link looks nice...
But the two don't seem to fit. The two art styles don't go well together, for me anyways.
A lot of work has gone into this, but link stands out in the wrong way.

yep, i agree.

Fox2232
Senior Member



Posts: 11809
Joined: 2012-07-20

#5254416 Posted on: 04/06/2016 11:39 AM
why i can't see videos Hilbert ??? i hadn't this problem before, since a few days earlier . i'm confused and shocked !

Please state the Nature of your Emergency.
Include Browser, version, flash version... Maybe your browser finally updated security and requested if flash should be enabled on per site basis.
And notification lurks somewhere or you denied that right here.

Edit: I did get this demo. Looks OK. Plays OK (120fps everywhere).
Issue is that there are many places where my GPU downclocks as it is underutilized ~10% (still 120fps). And then there are all those water+fog places where GPU sits around 100% (would expect fps under 120, but no still 120).

Pressing F5 reveals shader complexity map and all those places with high GPU utilization are marked as extremely bad. F2 returns to normal rendering.

And to be honest, I was more impressed by looks of those areas where I had low utilization than by bad water effects/splashes/smoke which are apparently only reason why this needs stronger GPU.

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