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Guru3D.com » News » Shaky Cam Video - Battlefield 5 Ray Tracing Demos from NVIDIA RTX Editors event

Shaky Cam Video - Battlefield 5 Ray Tracing Demos from NVIDIA RTX Editors event

by Hilbert Hagedoorn on: 08/22/2018 04:19 PM | source: | 30 comment(s)

Over at NVIDIA editors day for GeForce RTX EA/DICE are presenting some stuff that isn't under embargo, so we can post about it. Below two shaky cam videos where you can hear the developers taking about using RTX in Battlefield 5. 

 







« PALIT Shows New GeForce RTX JetStream and GameRock series photos · Shaky Cam Video - Battlefield 5 Ray Tracing Demos from NVIDIA RTX Editors event · NVIDIA releases some RTX 2080 performance numbers and some info on DLSS »

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Jespi
Member



Posts: 22
Joined: 2017-03-02

#5576636 Posted on: 08/22/2018 04:25 PM
Turn on the fckn FPS counter please. I sense NVIDIA is hiding two things. Potentional raw power of Turing. And fps drop with RT on.

Hilbert Hagedoorn
Don Vito Corleone



Posts: 45569
Joined: 2000-02-22

#5576640 Posted on: 08/22/2018 04:29 PM
Turn on the fckn FPS counter please. I sense NVIDIA is hiding two things. Potentional raw power of Turing. And fps drop with RT on.


How about being a little more patient, wait for the final game to be released as well as the reviews?

Fox2232
Senior Member



Posts: 11808
Joined: 2012-07-20

#5576644 Posted on: 08/22/2018 04:32 PM
Weird. At 1st I thought that Raytraced images show distortion caused by gun covering large potion of FoV as rays are traced from camera's origin. But then I realized that clean image has additional reflections.

Transparency, reflection and refraction effects are definitely much better with raytracing. But why it was so broken without it? That's not normal.

schmidtbag
Senior Member



Posts: 7165
Joined: 2012-11-10

#5576645 Posted on: 08/22/2018 04:37 PM
I must admit, that looks very nice. Unlike most demos of RTX where I'm like "this could easily be accomplished without an entire API" this actually has a noticeable and practical impact. Too bad it's an EA game though; I won't be buying it.

Amx85
Senior Member



Posts: 333
Joined: 2016-09-28

#5576648 Posted on: 08/22/2018 04:41 PM
Weird. At 1st I thought that Raytraced images show distortion caused by gun covering large potion of FoV as rays are traced from camera's origin. But then I realized that clean image has additional reflections.

Transparency, reflection and refraction effects are definitely much better with raytracing. But why it was so broken without it? That's not normal.

new tech looks better if you ruin old techs, Nvidia always do that, they limit old tech potential to make new look better

Greetings

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