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Guru3D.com » News » NVIDIA G-Sync explained (article)

NVIDIA G-Sync explained (article)

by Hilbert Hagedoorn on: 10/21/2013 10:06 AM | source: | 25 comment(s)
NVIDIA G-Sync explained (article)

On Friday NVIDIA announced G-Sync, and considering the little details available out there I wanted to write a quick follow-up on this new technology, as it really is a big announcement - a really big thing actually. NVIDIA G-SYNC is a solution that pretty much eliminates screen tearing, VSync input lag, and stutter. You need a G-SYNC module into monitors, allowing G-SYNC to synchronize the monitor to the output of the GPU.

Read our article right here.







« Guru3D - Tim Sweeney, Johan Anderson and John Carmack interview at NVIDIA Editors Day 2013 · NVIDIA G-Sync explained (article) · Galaxy Note 10.1-2014 Edition spotted in UK »

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Ryu5uzaku
Senior Member



Posts: 7416
Joined: 2006-09-24

#4678986 Posted on: 10/20/2013 12:36 PM
Good article I hope this some year becomes available for everything else it won't get mainstream attention just like 3d vision things.

Spets
Senior Member



Posts: 3458
Joined: 2011-05-10

#4678990 Posted on: 10/20/2013 12:40 PM
Nice article Hilbert :)

hasherr
Junior Member



Posts: 6
Joined: 2013-10-19

#4679180 Posted on: 10/20/2013 06:07 PM
Nice article, but i think this is not really true:
Not a lot really but sure, Low FPS could be a drag as say 20 FPS and thus Hz on a LCD panel will look like crap, you'd literally see the screen refresh. Meaning low FPS moments could potentially be horrible with refreshes that you could see live on your screen. So in an optimal situation you will need a graphics card that can stay above 30 FPS as minimum.


20fps doesn't mean that your panel will flicker at 20Hz. LCDs do not flicker :). Their backlit does, but not like CRTs which have physical refresh rate. And backlit is not related with screen updates at all.
Even if your video card gives 3 frames per sec, it will be slideshow, but perfect one. When new frame arrives, it will be drawn in 5ms (or 2ms, or 1ms) - according to monitor specs.

Xendance
Senior Member



Posts: 5555
Joined: 2005-07-19

#4679182 Posted on: 10/20/2013 06:10 PM
Nice article, but i think this is not really true:


20fps doesn't mean that your panel will flicker at 20Hz. LCDs do not flicker :). Their backlit does, but not like CRTs which have physical refresh rate. And backlit is not related with screen updates at all.
Even if your video card gives 3 frames per sec, it will be slideshow, but perfect one. When new frame arrives, it will be drawn in 5ms (or 2ms, or 1ms) - according to monitor specs.

Agreed, also the whole sentence doesn't make that much sense. Is it missing few commas or what? :D

AC_Avatar100400
Senior Member



Posts: 340
Joined: 2012-06-12

#4679213 Posted on: 10/20/2013 07:17 PM
This will be great when its on IPS panels otherwise it can go f*ck off like the rest of The proprietary Nvidia crap no offence.

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