BenQ Launches True 4K HDR-PRO Home Cinema DLP Projector w/ DCI-P3
BenQ unveiled today CinePrime W2700 DLP projector, providing connoisseur-grade image quality for home cinema enthusiasts. The world’s first 4K home theater DLP projector featuring DCI-P3 color, BenQ CinePrime W2700 guarantees long-lasting CinematicColor with projector-optimized HDR-PRO support and individual factory color calibration.
“W2700 introduces budding movie fanatics to real enthusiast-level cinema performance,” said Steve Chu, President of BenQ Europe. “Astounding 4K visuals with precise HDR color combined with powerful image adjustability and installation flexibility to perfectly outfit small audiovisual screening and living rooms.”
Spectacular UHD Premium 4K Resolution with DCI-P3 Color Gamut
W2700 delivers true 4K performance with 3840x2160 resolution and 8.3 million distinct pixels for each frame. Utilizing a pristine 4K-optimized optical system with six structured groups of 10 all-glass lens elements for brilliant light transmission and ultimate image quality, W2700 produces spectacular clarity and sharpness across the entire screen.
Setting itself apart from the competition, W2700 blends real 4K resolution with the digital cinema industry’s lofty DCI-P3 color standard, framing the ideal setting to view the latest 4K Blu-rays in glorious authentic colors as envisioned by filmmakers. Leveraging BenQ-exclusive CinematicColor technology, W2700 provides 95% coverage of the super wide DCI-P3 color space and 100% of Rec. 709, backed by individual factory color calibration reports ensuring Delta E≤3 color accuracy.
W2700 breathes lifelike quality into its 4K performance with exclusive HDR-PRO technology specifically optimized for projection. Supporting both HDR10 and HLG formats, HDR-PRO incorporates auto color and tone mapping techniques to offer superior brightness and contrast ranges as well as ideal image optimization, bringing out stunning 4K clarity and depth for vividly natural and realistic video quality.
Advanced Adjustability and Installation Flexibility for Pro Personalization
For film buffs and home theater pro-sumers seeking sophisticated and customized cinema experiences, W2700’s proprietary CinemaMaster Video+ and CinemaMaster Audio+ 2 technologies bring commercial quality digital cinema experiences into AV screening and living rooms with motion-adaptive 4K pixel enhancement, gorgeous color enhancement, and natural flesh tone rendition along with resoundingly powerful integrated audio.
Tastefully designed with a modern, compact profile and light weight, W2700 facilitates tailored AV personalization with versatile short throw, 1.3X big zoom, vertical lens shift for unlimited entertainment potential.
Powered by ultimately durable Digital Light Processing, the 2015 Academy Award of Merit Oscar® winning technology used in 90% of the world’s digital cinemas, W2700 delivers long-lasting picture quality with precise colors and razor-sharp clarity without maintenance or degradation.
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Senior Member
Posts: 5748
Joined: 2012-11-10
Makes me wonder:
Most projectors are basically just a very tiny LCD, a set of lenses, and a very bright lamp. Considering there we have 4K projectors, that means there is a very tiny 4K LCD inside. Why aren't these LCDs being used in VR headsets? Sure, OLED is a much better display technology for VR, but I think some people would prefer a high resolution over better contrast ratios.
Yeah, both of those and the pixel count are typically the most important numbers to have.
Junior Member
Posts: 1
Joined: 2019-01-02
I'm trying to find the source. It looks like even on BenQ website the product page has been removed?
Junior Member
Posts: 1
Joined: 2019-01-02
Makes me wonder:
Most projectors are basically just a very tiny LCD, a set of lenses, and a very bright lamp. Considering there we have 4K projectors, that means there is a very tiny 4K LCD inside. Why aren't these LCDs being used in VR headsets? Sure, OLED is a much better display technology for VR, but I think some people would prefer a high resolution over better contrast ratios.
The VR headset answer is that to move 4K pixels in a 3D setting takes a huge amount of GPU performance. VR headsets have two screens, so multiply that amount of work times two. They also refresh their screens at 90fps, so multiply that by 1.5x when compared to games that can reach 60fps. You can increase the resolution but your render quality would have to suffer significantly if you want to achieve the frame rates.
Unlike monitors where you can sacrifice frame rates and live somewhat happily with 30-45fps, doing that in VR will result in adverse effects that will disrupt the "reality" part of virtual reality and/or cause motion sickness.
While I agree and can't wait until we can have such pixel dense screens that we can't see the pixels (or screen door effect), we're still quite a ways away from the performance needed to achieve that. It may be doable with the latest hardware, but they can't design headsets that have a maximum market penetration of 5% of the computing population.
Member
Posts: 73
Joined: 2010-09-14
Its Lens Shifting so its not "True 4K" its "Faux 4K".
2000 Lumens
DLP instead of 3 Chip LCD, I'd rather have 3 Chip LCD.
120Hz Refresh ( wonder if that's at 4K or 1080P, unless it supports HDMI 2.1 I would assume 1080P )
Its a pretty poor projector if you ask me.
FInd more about it here.
https://www.avsforum.com/forum/68-digital-projectors-under-3-000-usd-msrp/3021888-benq-w2700-anticipation.html
Member
Posts: 61
Joined: 2011-09-06
How many Lumens can it produce and how much will it cost?