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Guru3D.com » News » Battlefield rendering architect talks PC graphics

Battlefield rendering architect talks PC graphics

by Hilbert Hagedoorn on: 10/27/2011 11:10 AM | source: | 0 comment(s)
Johan Andersson - Rendering Architect -- DICE, presents 'Shiny PC Graphics in Battlefield 3' a talk focused on 5 Graphic Components: Objects, Lighting, Effects, Terrain, and Post-Processing. The presentation was made at GeForce LAN 6 which took place on the USS Hornet Aircraft Carrier, October 14th-16th.







« Corsair Carbide 500R review · Battlefield rendering architect talks PC graphics · Batman: Arkham City - Nightwing DLC Trailer »

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