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Guru3D.com » News » Xbox One prototypes that didn't make it

Xbox One prototypes that didn't make it

by Hilbert Hagedoorn on: 07/12/2013 08:56 AM | source: | 8 comment(s)
Xbox One prototypes that didn't make it

Before arriving at its final look, Microsoft's Xbox One design team created a heap of designs for the next-gen console, ranging from tiny to tall, smooth to angular, familiar to foreign; many of which Xbox creative director Carl Ledbetter showed off today at Microsoft's Worldwide Partner Conference 2013.

Ledbetter characterized Microsoft's approach as "understated" and "approachable." reports Polygon.

"We wanted to make it simple and elegant, and we wanted it to be crafted and tailored, so it's all about quality," Ledbetter said. "Using those principles, we started to design."

The team of about 30 people began with sketches (below), sent those to an in-house model shop to build prototypes (above) and tested those models in real world environments like "people's living rooms," he said. They then worked with the engineering team to determine how the internal parts would fit into the console.

"The design you see here," Ledbetter said over a slide of the final Xbox One design, "this is where we start to apply things like gloss and matte finishes. How does the vent pattern look? How does the brand come through the front? How do we make the font look high quality, just like the high definition televisions in people's living rooms?"

Ledbetter also said that Microsoft created over 200 prototypes for the Xbox One controller, which were also printed out in-house. "We found that, when people put these in their hands, could tell the difference between a 10th of a millimeter in size," he said.



Xbox One prototypes that didn't make it Xbox One prototypes that didn't make it Xbox One prototypes that didn't make it




« EVGA Announces the 500B Power Supply · Xbox One prototypes that didn't make it · Online Petition Demands Return of Xbox One DRM »

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])rStrangelove
Senior Member



Posts: 3802
Joined: 2009-06-15

#4635321 Posted on: 08/11/2013 11:57 AM
Payday2 - on Overkill its got more action than you can handle :D

moab600
Senior Member



Posts: 6617
Joined: 2004-09-30

#4635322 Posted on: 08/11/2013 12:03 PM
heard about it. is it just co op? what really purpose of it, rub banks?

DSparil
Senior Member



Posts: 3295
Joined: 2001-04-13

#4635420 Posted on: 08/11/2013 06:21 PM
Depends on what you mean by "interesting". If you like old school, Rise of the Triad is cheap and a lot of fun. It definitely has that throwback feel though, so if you don't like old school FPS games like Quake or Unreal, you probably wouldn't like it.

eclap
Senior Member



Posts: 31492
Joined: 2005-01-08

#4635436 Posted on: 08/11/2013 07:08 PM
After playing the beta today, have to say payday 2

moab600
Senior Member



Posts: 6617
Joined: 2004-09-30

#4635444 Posted on: 08/11/2013 07:42 PM
is it open beta?

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