Windows 'Threshold Microsoft's plan to win over Windows 7 users
Over at ZDnet Mary Jo wrote an intersting article on Microsoft's main goals with 'Threshold,' the next major version of Windows, is to win over Windows 7 hold-outs. According her this update arrive around Spring 2015. One of the main goals of this new release, which may or may not be called Windows 9, will be to bring Windows 7 users back to the fold.
Threshold will reportedly have lots of new features specifically aimed at desktops users and will reportedly have a different look based on your hardware type:
And not too surprisingly, one of the Microsoft Operating Systems Group's main goals in designing and developing the coming operating system (OS) release — which may or may not ultimately be branded as "Windows 9" — is to try to make it more palatable to hold-out Windows 7 users.
In order to do this, Microsoft is working on including in Threshold lots of new features specifically aimed at "desktop" users, meaning those who interact primarily with their Windows computing device from a desktop or laptop PC with mouse/keyboard and optional touch.
With Windows 8.1 Update, Microsoft officials designed Windows around a set of profiles based on the hardware specifications of the devices in use. Certain devices running Windows 8.1 Update include Power and Search buttons on the Metro-style Start screen; others don't. Some of those running Windows 8.1 Update have their machines start up by default in the Desktop/Win32 legacy environment, while others on touch/mobile-first devices start up in the Metro-Style Start Menu by default.
According to my sources, Microsoft will continue in this vein with Windows Threshold. The Threshold OS will look and work differently based on hardware type.
Users running Threshold on a desktop/laptop will get a SKU, or version, that puts the Windows Desktop (for running Win32/legacy apps) front and center. Two-in-one devices, like the Lenovo Yoga or Surface Pro, will support switching between the Metro-Style mode and the Windowed mode, based on whether or not keyboards are connected or disconnected.
The combined Phone/Tablet SKU of Threshold won't have a Desktop environment at all, but still will support apps running side by side, my sources are reconfirming. This "Threshold Mobile" SKU will work on ARM-based Windows Phones (not just Lumias), ARM-based Windows tablets and, I believe, Intel-Atom-based tablets.
One of Microsoft's primary missions with Threshold is to try to undo the usability mistakes made with Windows 8 for those who prefer and/or are stuck with devices that are not touch-first and for which keyboard/mouse use is of central importance.
The Desktop/laptop SKU of Threshold will include, as previously rumored, the Mini-Start menu — a new version of the traditional Microsoft Start menu, an early concept of which Microsoft showed off at the company's Build developers conference in April. It also will include the ability to run Metro-Style/Windows Store apps in windows on the Desktop. Will it turn off completely the Metro-Style Start screen with its live-tile interface, as Neowin is reporting, and make the tiled Start screen a toggleable option from the Mini Start menu? I'm not sure, but I wouldn't be surprised.
(Update: It's worth pointing out the Mini Start menu is expected to be customizable. Users will be able to include Metro-Style apps or remove all Metro Style apps/tiles from the menu so that only Desktop apps are included in the Mini Start menu — either as tiles or in list form.)
Between now and Threshold: What's next?
Before Threshold is released next spring, Microsoft is expected to deliver a public preview of the Threshold release, most likely in the fall of 2014, my sources say.
And before that, Microsoft will deliver a second and final update for Windows 8.1. Since Microsoft officials decided earlier this year to make the Mini Start Menu part of Threshold instead of Update 2, there's not a whole lot of new features of note coming in Update 2. There may be some UI adjustments and tweaks, but nothing hugely noticeable, my sources claim.
Windows 8.1 Update 2 should be code complete any time now and will be locked down about two weeks before August Patch Tuesday, my sources say. (August Patch Tuesday is on August 12.) Microsoft may opt to not make a big deal out of Update 2 and just push it out quietly as part of the set of August patches, I hear.
The Microsoft OS team is hoping to get as many Windows 7 users moved to Windows 7 Service Pack 1 and Windows 8 users to Windows 8.1 Update in preparation for (hopefully) getting them to move to Threshold once it is out. It's still early in the Windows development cycle for Microsoft to have decided on packaging, pricing and distribution, but my sources say, at this point, that Windows Threshold is looking like it could be free to all Windows 8.1 Update, and maybe even Windows 7 Service Pack 1, users.
Microsoft is basically "done" with Windows 8.x. Regardless of how usable or functional it is or isn't, it has become Microsoft's Vista 2.0 — something from which Microsoft needs to distance itself, perception-wise. At this point, Microsoft is going full-steam-ahead toward Threshold and will do its best to differentiate that OS release from Windows 8.
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Microsoft have actually been overly good at providing support for their older versions. If they were like any other software company, Windows 7 would have been dropped on it's ars* as soon as Windows 8 was released. Microsoft have gone to more like what Apple do and have smaller changes with each OS, at a much cheaper price to upgrade, but have them more often. This is probably fair, although support for older OS's would become untenable over time. I do find it funny that people are obsessed with getting that one extra frame per second in games and new drivers etc, then sat they won't update Windows, even if it is a free update. Even on this forum there have been a couple of people saying they won't update to 'Update 2' because they see no point. They are probably obsessed with getting the latest beta driver though

It's partly an image problem with Microsoft. People expect 10 years worth of service out of their OS, but then they insist on getting the latest model phone because their 12 month old phone is out of date. That phone upgrade would probably cost more than what Microsoft are charging these days. It's not as if they are charging for each OS update either, you can actually go from Windows 8.0 to Windows 9 without paying a cent, as Windows 8.1 was a free update, updates 1, soon to be released 2, and the future 3 are free updates, and the progress from update 3 --> Windows 9 is free. Quite reasonable really. It's unreasonable to expect Microsoft patch old OS's to support new hardware. Realistically, I'm talking about the average typical user here, not the more power users, people on Windows 7 typically just run the same hardware on their computer from the day they get it to the day they throw it away, even moreso with laptops.
Bottom line is, if you have a modern computer, you should really run a modern OS. It would be quite stupid to get a i7-4790K, top of the range Z97 motherboard, SLI/Crossfire top end cards etc, then run Windows 7, or even Windows 8.0, with no intention of running Windows 8.1 U1, yet people do it. The same people with angst that their phone provider hasn't updated their phone to Android 4.4.4 yet...
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PlayStation 4 and DX11?From since PlayStation uses DX?
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Grand Master, you can't even read plain English, yet you have to come up with a grand conspiracy theory where roughly 20-fold performance gain from last Direct3D 9-era graphics cards to current feature level 11_1 cards does not even exist... beats me completely.
I said "Direct3D 11 hardware" - you do understand that both PS4 and XBOne are based on a custom AMD Radeon HD7700 series graphics core employing the same GCN 1.0 architecture... do you?
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Whats the association of fart and forehead?
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Most recent games were coded to the lowest common denominator, which was Direct3D 9.0c on the PC and Direct3D 9.X on the XBox360, with only ocassional use of advanced features present in Direct3D 10 or 11.
XBox One, PlayStation 4 and Windows 9 really change that lowest common denominator to Direct3D 11 hardware and Direct3D 12 API.
This is how proper Direct3D 11 titles look like:
http://www.guru3d.com/files_details/unreal_engine_4_five_tech_demos_download.html
http://www.guru3d.com/files_details/unreal_engine_4_elemental_tech_demo_download.html