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Guru3D.com » News » Watch_Dogs - First Official PC Patch Detailed

Watch_Dogs - First Official PC Patch Detailed

by Hilbert Hagedoorn on: 06/19/2014 09:18 AM | source: | 21 comment(s)
Watch_Dogs - First Official PC Patch Detailed

Ubisoft has revealed the changelog for the first official PC patch that will go live in the coming days. An overview of changes can be found right after the break.

- Automatically reconstructed corrupted save files which prevented loading to go further than 90%. Some collectibles may remain unrecoverable.
- Fixed the issue preventing players from using hacks in game.

GAMEPLAY FIXES
- Fixed several mission-breaking bugs.
- Fixed minor mission and item-related issues.
- Fixed the issue that caused the empty weapon-wheel.

MULTIPLAYER FIXES
- Fixed several minor respawn issues.
- Fixed some connection and session joining issues.

PC SPECIFIC FIXES
- Fixed graphical glitches on Low & Medium settings.
- Fixed some crashes on SLI configurations.
- Implemented several performance improvements.
- Implemented a few control improvements.
- Fixed issues causing infinite messaging and timing-out when trying to access the Online Shop from the Extras Menu while Uplay is set to Offline mode.
- Fixed issues connecting to a Multiplayer game.
- Implemented several mouse modifications.
- Fixed "Drinking Game" control issue where wrong information was displayed when played with a gamepad.
- Fixed "Chess Game" control issue.
- Fixed bug where the invasion setting was never saved.
- Fixed graphical issues during cut scenes and cinematics.
- Fixed several graphical and texture bugs.
- Removed Vista OS check to prevent false positives.
- Added game version in main menu







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INSTG8R
Senior Member



Posts: 1659
Joined: 2005-03-18

#4852394 Posted on: 06/22/2014 07:19 PM
lol it isn't a content patch m8, all they did was change some txt in a few lines of code in the game and added a new .exe of course, that's why it's only 50-60mb.

Hey you posted the patch notes. I assure NOE of that was in there

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