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Video: Real-Time Cinematography in Unreal Engine 4
Okay, just check out the video, let is sink in and realize that what you are looking at is pretty amazing stuff really.
Winner of the SIGGRAPH 2016 Award for Best Real-Time Graphics and Interactivity, this scene based on Ninja Theory’s upcoming game, Hellblade: Senua’s Sacrifice, was shot, edited and rendered to final quality in minutes, a process that would normally take weeks or months.
This real-time cinematography project was developed by Epic Games, Ninja Theory, Cubic Motion & 3Lateral, with additional support from House of Moves, IKinema, NVIDIA and Technoprops.
« AQP City Screenshots · Video: Real-Time Cinematography in Unreal Engine 4
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Noisiv
Senior Member
Posts: 8230
Joined: 2010-11-16
Senior Member
Posts: 8230
Joined: 2010-11-16
#5315026 Posted on: 08/02/2016 08:47 AM
Something weird happening with her teeth/mouth.
If she's supposed to be half-undead/skeleton, then everything is all right
Limbs/face - tesselation needed.
Why are circular shapes represented with octagons, even today
Something weird happening with her teeth/mouth.
If she's supposed to be half-undead/skeleton, then everything is all right

Limbs/face - tesselation needed.
Why are circular shapes represented with octagons, even today
Noisiv
Senior Member
Posts: 8230
Joined: 2010-11-16
Senior Member
Posts: 8230
Joined: 2010-11-16
#5315028 Posted on: 08/02/2016 08:53 AM
Oh it's captured and rendered real-time... okie I guess that;s cool
Oh it's captured and rendered real-time... okie I guess that;s cool
Mannerheim
Senior Member
Posts: 4903
Joined: 2004-01-24
Senior Member
Posts: 4903
Joined: 2004-01-24
#5315036 Posted on: 08/02/2016 09:26 AM
Hard codeing indeed. I think camera is doing all the job
Hard codeing indeed. I think camera is doing all the job

Xendance
Senior Member
Posts: 5555
Joined: 2005-07-19
Senior Member
Posts: 5555
Joined: 2005-07-19
#5315119 Posted on: 08/02/2016 01:42 PM
Ok, I am impressed only that something happened in real-time.
We had Avatar in 2009 with something closely similar (but who's counting, it has just been a 7 year gap...)
But in general UE is total crap. I don't know if it is only me - but when I watch all these super-duper "realistic" videos made with UE - all I see is a blob of molded plastic... these videos live up to the engine name - "unreal" (not in a good way).
Spoken liken an ignorant twat. Have you even used the SDK that is freely available?
Ok, I am impressed only that something happened in real-time.
We had Avatar in 2009 with something closely similar (but who's counting, it has just been a 7 year gap...)
But in general UE is total crap. I don't know if it is only me - but when I watch all these super-duper "realistic" videos made with UE - all I see is a blob of molded plastic... these videos live up to the engine name - "unreal" (not in a good way).
Spoken liken an ignorant twat. Have you even used the SDK that is freely available?
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Senior Member
Posts: 586
Joined: 2008-06-20
Ok, I am impressed only that something happened in real-time.
We had Avatar in 2009 with something closely similar (but who's counting, it has just been a 7 year gap...)
But in general UE is total crap. I don't know if it is only me - but when I watch all these super-duper "realistic" videos made with UE - all I see is a blob of molded plastic... these videos live up to the engine name - "unreal" (not in a good way).