Valve Launches First Generation Steam Machines
Valve, creators of best-selling game franchises (such as Counter-Strike, Dota 2, Half-Life, Left 4 Dead, Portal, and Team Fortress) and leading technologies (such as Steam and Source), today announced over one dozen Steam Machine designs now in production from leading manufacturers and targeted for release in 2014. The lineup of Steam Machines announced today offers a wide variety of price and performance options made possible by the Steam Machine's open design, with systems starting as low as $499 and top end systems rivaling today's bleeding edge gaming PCs.
Every Steam Machine includes an innovative Steam Controller designed for use with a wide variety of game genres, and is powered by the SteamOS, a custom OS built atop Linux. "The first generation Steam Machines offers something for every gamer, which is a critical part of extending Steam into the living room," said Gabe Newell of Valve. "With over 3,000 games and more than 65 million gamers on Steam, it's important to offer gamers a variety of Steam Machines that allow them to select what makes the most sense for them."
Announced earlier this year, Steam Machines are new entertainment systems targeted for use in the living room and leveraging Steam, the popular online platform for gaming and software with over 65 million accounts worldwide.
The makers of first generation Steam Machines are:
- Alienware
- Alternate
- CyberPowerPC
- Digital Storm
- Falcon NW
- GigaByte
- iBuyPower
- Maingear
- Material.net
- Next Spa
- Origin PC
- Scan
- Webhallen
- Zotac
Senior Member
Posts: 7917
Joined: 2010-08-28
The one from Alienware looks like what you would expect a Steam Machine to look like, a console.
But it's 3 times overpriced, which is to be expected with Failianware.
2450 Dollars for a system with a 4770K and 780 Ti.

Senior Member
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Joined: 2004-11-19
With mantle hopefully delivering large performance gains soon it kind of renders the whole having to use linux thing to get around antique directx obselete anyway.
Senior Member
Posts: 110
Joined: 2013-08-12
I'm not clear on how this will work, I assume as it is using the existing steam library that it will continue to use windows games, therefore how can this run without an emulator? seems pointless buying what is essentially a linux games console with a built in emulator to run windows games.
But I imagine I am missing something here, so how is this meant to work?
EDIT: Nevermind, just found that the games will be developed to run natively. I did wonder that initially but sounded like such a large exercise for what is a niche product, but if Steam want to waste their time and money doing it, more power to them, I just hope that doesn't affect the price of windows game titles when they need to move money round the balance sheet.
Personally, I hope this is the starting point of Windows seizing to be the one and only game platform, and Linux eventually replaces it. The only reason we "need" windows is becuase we have no other choice becuase it has all the games, and other software. So far Linux has 450 games on Steam, very respectable for a platform that has such a small marketshare.
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That is if Mantle becomes as widely adopted as DirectX. I think OpenGL, and Mantle should be the main API's, both being cross-platform. And if Linux gets Mantle, that would be a good thing too. No more having to pay outragous fee's for OS's.
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lol @ starting at $499