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Guru3D.com » News » Unreal Engine 4 - Real-Time Cloth Simulation

Unreal Engine 4 - Real-Time Cloth Simulation

by Hilbert Hagedoorn on: 02/19/2014 10:34 AM | source: | 15 comment(s)

Here's a little test sequence on cloth simulation, rendered in real-time via Unreal Engine 4. 







« Intel adds Xeon E7 v2 Processors to line-up · Unreal Engine 4 - Real-Time Cloth Simulation · More than half of developers working on PC games! »

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(.)(.)



Posts: 9094
Joined: 2010-11-10

#4768614 Posted on: 02/19/2014 11:13 AM
EPIC need to pull their finger out and release something playable. Their about as relevant as ID software atm.

gerardfraser
Senior Member



Posts: 3343
Joined: 2008-03-08

#4768615 Posted on: 02/19/2014 11:13 AM
That was great thanks for sharing.

Aoyagi
Member



Posts: 79
Joined: 2014-01-19

#4768645 Posted on: 02/19/2014 12:49 PM
Nice. Totally reminds me of 6 year old PhysX tech, except this (hopefully) isn't artificially locked to one GPU maker. So in summary I applaud Epic.

Deathchild
Senior Member



Posts: 3970
Joined: 2005-08-22

#4768658 Posted on: 02/19/2014 01:17 PM
Nice, can't wait for that.

-Tj-
Senior Member



Posts: 17801
Joined: 2012-05-18

#4768753 Posted on: 02/19/2014 05:07 PM
EPIC need to pull their finger out and release something playable. Their about as relevant as ID software atm.


Agree.

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