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Guru3D.com » News » Unreal Engine 4 - #Gamescom 2014 Show Reel

Unreal Engine 4 - #Gamescom 2014 Show Reel

by Hilbert Hagedoorn on: 08/18/2014 08:18 AM | source: | 19 comment(s)

These are highlights of some of the awesome games built with Unreal Engine technology. 







« EVGA x99 mATX and Classified Photos · Unreal Engine 4 - #Gamescom 2014 Show Reel · PNY Duo-Link OTG USB Flash Drive »

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SLI-756



Posts: 7604
Joined: 2012-07-10

#4895722 Posted on: 08/18/2014 08:20 AM
Thank you H.

BarryB
Senior Member



Posts: 1163
Joined: 2007-07-11

#4895863 Posted on: 08/18/2014 01:07 PM
UE3 UDK was free, it's a monthly sub now to get the UE4 UDK isn't it?

gUNN1993
Senior Member



Posts: 288
Joined: 2013-11-21

#4895869 Posted on: 08/18/2014 01:17 PM
I believe it's free for non commercial users, but has the monthly charge and (I think) a one time charge for any game commercially released. From what I can read this is drastically reduced from the previous charge, which was 25% of any money made after the first 50,000 dollars.

http://www.theverge.com/gaming/2014/3/19/5526086/epic-drastically-drops-the-price-of-unreal-engine-game-development

Denial
Senior Member



Posts: 14048
Joined: 2004-05-16

#4895874 Posted on: 08/18/2014 01:21 PM
UE3 UDK was free, it's a monthly sub now to get the UE4 UDK isn't it?


Well UE3 licensing changed during the course of it's development. At the start it was extremely expensive. I think Bioware paid ~$2M for it for Mass Effect iirc I remember threads about it on the Epic developer forums.

But eventually they changed it to a free for non-commercial use but $99 and have to pay 25% for all revenue above $5k. Then it turned to 25% on revenue above $50K. For UE4 it's $19.99 a month per user and 5% on all revenue.

In terms of cost/ease of use it's probably the best option atm. You get full access to the source, which you don't with Cry Engine, UE4 is also significantly easier to develop on -- at least in my opinion. Between me and a friend we were able to model a character in maya, rig it using Epic's toolkit and import and getting it all working in UE4 (including input, animation blending, physics, everything) in 3 days without having any experience in the engine at all. The new scripting system that replaces kismet is awesome. I was building automatic opening doors, cameras that track player entities, bunch of things, all in an hour.

spectatorx
Senior Member



Posts: 858
Joined: 2012-05-24

#4895882 Posted on: 08/18/2014 01:30 PM
In this video is a lot of unreal engine 3 games and demos.... IMO it is kinda false advertising.

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