Guru3D Rig of the Month - February 2021
ASUS GeForce RTX 3060 STRIX Gaming OC review
EVGA GeForce RTX 3060 XC Gaming review
MSI GeForce RTX 3060 Gaming X TRIO review
PALIT GeForce RTX 3060 DUAL OC review
ZOTAC GeForce RTX 3060 AMP WHITE review
Fractal Design Meshify 2 Compact chassis review
Sabrent Rocket 4 PLUS 2TB NVMe SSD review
MSI Radeon RX 6900 XT GAMING X TRIO review
Guru3D Q1 Winter 20/21 PC Buyer Guide
Unreal Engine 4 - (2018) Realistic Looking Characters
2018, so a new year for Unreal Engine 4 technology to shine. A few days ago, GDC 2018 showed us how great the future of Unreal Engine 4 can look. Especially characters can look better than ever, below an overview of some of the most impressive stuff.
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Half Life is coming to Unreal Engine 4 With Fan Project Remake - 03/19/2018 07:31 AM
SilverTM and a team of gamers are currently working on a fan remake of Half Life/Black Mesa in Unreal Engine 4. While the team does not aim to recreate the entire game, it will release a playable ver...
Unreal Engine 4 Star Wars fan tech demo - 11/06/2017 08:46 AM
Star Wars Battlefront 2 will be released shortly, however, this fan-made Unreal Engine 4 video puts to shame its in-game characters. Created by Baolong Zhang, this video shows Jyn Erso from Rogue One ...
Unreal Engine 4 2017 Features Trailer - 03/01/2017 08:59 AM
Epic Games wants to remind developers how great the Unreal Engine is with their latest video, which serves to showcase all of the new features game makers will be able to play around with in 2017. ...
Video: Real-Time Cinematography in Unreal Engine 4 - 08/02/2016 07:26 AM
Okay, just check out the video, let is sink in and realize that what you are looking at is pretty amazing stuff really....
Unreal (1998) Intro recreated in Unreal Engine 4 - 07/06/2016 08:32 AM
This one is funny to watch. Unreal was a pretty awesome game back in the day – it has great vusuals and tech wise it was top notch – when it was released back in 1998! ...
Denial
Senior Member
Posts: 13234
Joined: 2004-05-16
Senior Member
Posts: 13234
Joined: 2004-05-16
#5534486 Posted on: 04/03/2018 03:17 PM
I'm not sure what you mean? RTX isn't a graphical effect, it's a hardware accelerated denoiser for raytracing. In this particular video I know the Star Wars scene is raytraced on RTX, but the only benefit RTX provides is a performance one, not visual - the visual aspect comes from raytracing itself. RTX just allows a raytraced scene to be completed with a minimal number of rays. The developer has control over the number of rays they want casted along with what specific effects they want raytraced. For example, in that Star Wars demo Epic said they were using an extreme number of rays and the entire scene was raytraced - which is why it required a DGX-1 supercomputer to run it in real time. In the upcoming metro game, only the AO/GI are raytraced and the ray count will probably significantly lower, impacting the overall accuracy but allowing it to be completed on a single GPU in real time.
So - is this with or without RTX? Because if this is without, it really goes to show how much that technology is over-hyped and unnecessary.
I'm not sure what you mean? RTX isn't a graphical effect, it's a hardware accelerated denoiser for raytracing. In this particular video I know the Star Wars scene is raytraced on RTX, but the only benefit RTX provides is a performance one, not visual - the visual aspect comes from raytracing itself. RTX just allows a raytraced scene to be completed with a minimal number of rays. The developer has control over the number of rays they want casted along with what specific effects they want raytraced. For example, in that Star Wars demo Epic said they were using an extreme number of rays and the entire scene was raytraced - which is why it required a DGX-1 supercomputer to run it in real time. In the upcoming metro game, only the AO/GI are raytraced and the ray count will probably significantly lower, impacting the overall accuracy but allowing it to be completed on a single GPU in real time.
Reddoguk
Senior Member
Posts: 2028
Joined: 2010-05-26
Senior Member
Posts: 2028
Joined: 2010-05-26
#5534494 Posted on: 04/03/2018 03:44 PM
10 more years and we'll have true photo realistic games.
10 more years and we'll have true photo realistic games.
jorimt
Member
Posts: 56
Joined: 2014-06-18
Member
Posts: 56
Joined: 2014-06-18
#5534545 Posted on: 04/03/2018 06:30 PM
^ To be fair, we all said that same thing 10 years ago, and yet here we are saying it again.
I'm guessing for actual affordable, mainstream, fully real-time "photo-realistic" graphics (and that's focusing solely on traditional 3D gaming on a 2D screen; barring whatever changes VR or yet to be known technology does or doesn't bring), we're probably looking at closer to 20-25 years.
Time has the final say though, so until then...
^ To be fair, we all said that same thing 10 years ago, and yet here we are saying it again.
I'm guessing for actual affordable, mainstream, fully real-time "photo-realistic" graphics (and that's focusing solely on traditional 3D gaming on a 2D screen; barring whatever changes VR or yet to be known technology does or doesn't bring), we're probably looking at closer to 20-25 years.
Time has the final say though, so until then...
H83
Senior Member
Posts: 3374
Joined: 2009-09-08
Senior Member
Posts: 3374
Joined: 2009-09-08
#5534580 Posted on: 04/03/2018 08:38 PM
The skin continues to be too perfect and too shiny so i think there´s still a long way before we reach photo-realistic" graphics...
The skin continues to be too perfect and too shiny so i think there´s still a long way before we reach photo-realistic" graphics...
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Joined: 2012-11-10
So - is this with or without RTX? Because if this is without, it really goes to show how much that technology is over-hyped and unnecessary.