Unity Demonstrates Gaming GDC 2023 Powered by Its Development Platform

Published by

teaser

Unity, a leading platform for real-time 3D content creation and growth, is set to make an appearance at the Game Developer Conference (GDC) this year. The focus of Unity's presence at the event will be on celebrating the success of its developer community. Unity will showcase 16 games developed by studios around the world on various platforms.



Each of these games has been developed using Unity's platform and services, which have helped to push the limits of creativity, experience, and visuals.In addition, Unity will share more details about its upcoming open AI ecosystem that millions of Unity creators can integrate into their existing workflows. This integration will enable them to deliver immersive games and experiences to billions of users worldwide.

Attendees at the GDC will have the opportunity to get hands-on with some of the most unique and visually stunning games that are either currently available or still in development. For example, FEROCIOUS, a survival shooter developed by designer Leonard Saalfrank, showcases Unity's High Definition Render Pipeline (HDRP), Shader Graph, and VFX Graph to deliver a mysterious world filled with lush environments, stunning seascapes, and terrifying creatures. Other games that will be highlighted at the Unity booth include: An unannounced Atari title, Bleak Sword, Breachers, Death Carnival, Highwater, Immortality, Kerbal Space Program 2, MARVEL SNAP, Mighty DOOM, Please, Touch the Artwork, Ship of Fools, Subway Surfers, Tall Man Run, and Warhammer 40,000: Tacticus. Additionally, for those not attending GDC, Unity today unveiled an all-new Made with Unity online hub that provides instant access to inspirational and educational material. Developers now have the ability to submit their games for consideration to join the Made with Unity program and be featured amongst the vast Unity community of developers and players.

"I am extremely excited that at this year's Game Developers Conference so many studios will be in our booth to showcase how they are leveraging our platform to deliver groundbreaking gaming experiences," said Marc Whitten, SVP and GM, Unity Create. "At Unity, we are constantly innovating and improving our tech stack with advancements in AI, facial animation, multiplayer solutions and more. Our aim is to empower our developers with the best tools and services so they can continually push the limits of what's possible in gaming. We are looking forward to showing many of these innovations for the first time at GDC and are eager to get feedback on some of this early work."

At GDC, Unity will also be showcasing our comprehensive platform to help developers grow and scale their games, with the newly-incorporated Unity Grow products, as well as a breadth of new and updated tools and solutions to help developers optimize their resources as they build their games. To expedite the development of characters, Unity's Ziva Face Trainer, an AI/ML-based puppet that automates facial animations, is now available in open beta and the team will present a demo that introduces hyper-realistic muscle deformation. The capabilities of Unity's recently launched Data Oriented Tech Stack (DOTS) will also be on display, highlighting how the solution can be used to help developers solve performance challenges when building ambitious, large scale games. Unity will also be showing several new products that strengthen its multiplayer offering from Unity Gaming Services, including foundational social tools like friends and leaderboards and a new user generated content solution.

Finally, for an outlook on more exciting innovations and updates in the pipeline, game developers will get a preview of Unity's development roadmap, including the company's plans to further introduce AI capabilities for game developers.

Unity Demonstrates Gaming GDC 2023 Powered by Its Development Platform


Share this content
Twitter Facebook Reddit WhatsApp Email Print