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Tom Clancys The Division GameWorks Trailer
Clancy's The Division uses advance technologies to create a fully immersive New York City to life on the PC. In the video after the break some gameworks features will be shown.
Join Tom Clancy’s The Division’s Technical Director, Anders Holmquist, as he takes you through NNVIDIA’s GameWorks Technologies featured in the PC version of the game including HBAO (Horizon-Based Ambient Occlusion) and PCSS (Percentage Closer Soft Shadows).
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NVIDIA to Bundle Tom Clancys The Division with GeForce Graphics Cards - 02/16/2016 10:00 AM
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A new sneak peek video for Tom Clancy's The Division has surfaced today, showing new gameplay footage captured from the Xbox One version. According to reports, the complete gameplay footage will be r...
Denial
Senior Member
Posts: 14039
Joined: 2004-05-16
Senior Member
Posts: 14039
Joined: 2004-05-16
#5238128 Posted on: 03/01/2016 04:27 PM
Great another crap works game.
I miss the days when games just worked on what ever hardware you had.
Hopefully this isnt so damn gimping on AMD hardware.
All the Gameworks stuff was in the beta and didn't effect performance for AMD at all.
Great another crap works game.
I miss the days when games just worked on what ever hardware you had.
Hopefully this isnt so damn gimping on AMD hardware.
All the Gameworks stuff was in the beta and didn't effect performance for AMD at all.
Agonist
Senior Member
Posts: 4065
Joined: 2008-10-13
Senior Member
Posts: 4065
Joined: 2008-10-13
#5238176 Posted on: 03/01/2016 05:29 PM
Thats really good to know.
It really hurt performance in Witcher 3 for me so I havent been using game works in any game for a while now.
I didnt get to play the beta due to my ISP 300gb limit and had to work both jobs extra during beta.
All the Gameworks stuff was in the beta and didn't effect performance for AMD at all.
Thats really good to know.
It really hurt performance in Witcher 3 for me so I havent been using game works in any game for a while now.
I didnt get to play the beta due to my ISP 300gb limit and had to work both jobs extra during beta.
kilyan
Senior Member
Posts: 610
Joined: 2004-03-08
Senior Member
Posts: 610
Joined: 2004-03-08
#5238456 Posted on: 03/02/2016 01:20 AM
it was but not at it's full potential, all static reflections, all static lights, i payed closely attention to those details
All the Gameworks stuff was in the beta and didn't effect performance for AMD at all.
it was but not at it's full potential, all static reflections, all static lights, i payed closely attention to those details
Australis
Senior Member
Posts: 678
Joined: 2006-04-27
Senior Member
Posts: 678
Joined: 2006-04-27
#5238549 Posted on: 03/02/2016 05:31 AM
Great another crap works game.
I miss the days when games just worked on what ever hardware you had.
Hopefully this isnt so damn gimping on AMD hardware.
Don't you think community-invented terms like "GimpWorks" or "GameWrecks" are more hilarious?
Great another crap works game.
I miss the days when games just worked on what ever hardware you had.
Hopefully this isnt so damn gimping on AMD hardware.
Don't you think community-invented terms like "GimpWorks" or "GameWrecks" are more hilarious?
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Senior Member
Posts: 4065
Joined: 2008-10-13
Great another crap works game.
I miss the days when games just worked on what ever hardware you had.
Hopefully this isnt so damn gimping on AMD hardware.