Tom Clancy The Division - DX12 patch (benchmarks updated)

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Ubisoft has announced a free weekend for Tom Clancy’s The Division. In addition, the French company has just released a new update for the PC version that adds official DX12 support to it. 



According to Ubisoft, from December 15 at 10AM PST to December 18 at 1PM PST, The Division will be free on Uplay PC, allowing you to play through the entirety of the core game, along with all of its free content updates. Naturally, all progress you make during this free period will transfer over if you purchase the full game.

Tom Clancy's The Division – Update December 14th Changelog:

- Fixed some instances with the Xbox controller not working on PC
- Addressed some rare cases with the Fullscreen mode not working
- Some improvements to the audio positioning have been made
- Improvements to high CPU usage cases on PC
- Players losing control of their characters for a brief moment

Updated, I added some benchmark results from GameGPU and Computerbase. Once I have the time I'll see if we can de some internal test runs as well. Right now it is very busy though.
  

1080p scales OK 4% up-to 8%, 1440p however seems more GPU limited of course. It seems that the perf increases in that resolution fall within 1 or 2 FPS, which can be considered NIL and even random. Overall I'd say the DX12 patch as such seems dissapointing relative in performance.

Tom Clancy The Division - DX12 patch (benchmarks updated)


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