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Guru3D.com » News » The Witcher 3 - GTX 780Ti Could Push 35-45 FPS At Max?

The Witcher 3 - GTX 780Ti Could Push 35-45 FPS At Max?

by Hilbert Hagedoorn on: 04/14/2014 07:30 AM | source: | 101 comment(s)
The Witcher 3 - GTX 780Ti Could Push 35-45 FPS At Max?

If it is up to Gametechs claims then The Witcher 3: Wild Hunt will be a harsh on the GPU title, so much that One 550 USD GTX 780 Ti already has a hard time to keep up with the game engibe, under the condition that higher levels of AA are enabled. The website mentions that the PC version runs HQ and 8xMSAA at 35-45fps on a GTX 780Ti at 1080p.

Naturally, a single 780Ti is able to hit the 60fps sweet spot in its current form provided MSAA is lowered. Moreover, it is said that the PS4 version will run at 900p/30fps while the Xbox One version will run at 720p/30fps. What's also interesting is that the console versions of the game will meet the minimum graphics settings of the PC version. Gametech claimed that The Witcher 3 on consoles will look similar to The Witcher 2.








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southamptonfc
Senior Member



Posts: 1876
Joined: 2006-04-10

#4800664 Posted on: 04/14/2014 02:37 PM


But just 1000 or 1100 euro, and hopefully they name it the gtx 795 or 790 ultra or what so ever.

Good luck with that! I think the 295x2 is the only thing that will fit that bill.

main_shoby
Senior Member



Posts: 1045
Joined: 2006-02-06

#4800676 Posted on: 04/14/2014 02:48 PM
So articles only concerned about Nvidia or only focus on Green site?

Nice, then i'll avoid this Nvidia game and stick to games that made with both cards in mind or only AMD :P

At least i have more Vram then 780 ti :D

I think nvidia spend additional cash in game development which concludes in their product's cost of production. hence more expensive hardware :P
while you enjoy similar \ same performance for 100-150$ less, at least let us enjoy our 150$ difference worth of propaganda :D

Robbo9999
Senior Member



Posts: 1510
Joined: 2012-10-07

#4800683 Posted on: 04/14/2014 02:56 PM
Am I the only one around here who never uses AA? I hate how blurry it makes everything look. Same goes for motion blur, ugh! MSAA all the way :D


I agree, MSAA (x4) and CSAA (x8) are the only ones I use. No blurriness to textures with those. FXAA and TXAA just make everything blurry & decrease the sharpness of the appearance & textures.

RealNC
Senior Member



Posts: 3154
Joined: 2011-11-24

#4800693 Posted on: 04/14/2014 03:10 PM
No, thanks. Can't they create games instead that run with an enjoyable performance? If I want slideshows, I'll look at Google Images.

Game devs seem to miss the point of high-end hardware. It's not there in order to raise a game's performance slightly above "barely acceptable." It's there to get enough performance for your 144Hz monitor, your multi-monitor "eyefinity" or whatever setup, etc.

And why are people saying "this game has the best graphics ever?" If the graphics run like crap, guess what, they're bad. Image quality is only one aspect of good graphics. The other is fluidity. If either of those is crap, then the overall result is crap too. Image quality without fluidity is only important for static images.

Unless they actually intend to make sales 4 years from now, since that's the timeframe for the hardware to catch up to this stuff. But by then, the game won't be profitable anymore to begin with.

The Witcher and Crysis - wasting otherwise good PC firepower on unoptimized crap.

southamptonfc
Senior Member



Posts: 1876
Joined: 2006-04-10

#4800701 Posted on: 04/14/2014 03:24 PM
No, thanks. Can't they create games instead that run with an enjoyable performance? If I want slideshows, I'll look at Google Images.

Game devs seem to miss the point of high-end hardware. It's not there in order to raise a game's performance slightly above "barely acceptable." It's there to get enough performance for your 144Hz monitor, your multi-monitor "eyefinity" or whatever setup, etc.

And why are people saying "this game has the best graphics ever?" If the graphics run like crap, guess what, they're bad. Image quality is only one aspect of good graphics. The other is fluidity. If either of those is crap, then the overall result is crap too. Image quality without fluidity is only important for static images.

Unless they actually intend to make sales 4 years from now, since that's the timeframe for the hardware to catch up to this stuff. But by then, the game won't be profitable anymore to begin with.

The Witcher and Crysis - wasting otherwise good PC firepower on unoptimized crap.

:spam:

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