The Evil Within PC Seems to be Locked At 30FPS
Bethesda has posted some info, the PC version of The Evil Within seems to be locked at a 30 fps framerate cap, the company should provide some debug options via which players will be able to unlock the framerate.
Shinji Mikami and the team at Tango designed The Evil Within to be played at 30 fps and to utilize an aspect ratio of 2.35:1 for all platforms. The team has worked the last four years perfecting the game experience with these settings in mind. For PC players, we'll provide debug commands on how you can alter the framerate and aspect ratio, but these commands and changes are not recommended or supported and we suggest everyone play the game as it was designed and intended for the best experience.
What are the PC requirements for The Evil Within?
Minimum
- OS: Windows 7/8 (64 bit)
- GPU: GTX 460 or an equivalent 1gb VRAM card
- CPU: i7 or an equivalent 4+ core processor
- RAM: 4 GB
- HDD: 50 GB
- High Speed Internet Connection (Steam account and activation)
Recommended
- OS: 64-bit Windows 7/Windows 8 (64 bit)
- GPU: GeForce GTX 670 or equivalent with 4GBs of VRAM
- CPU : i7 with four plus cores
- RAM: 4 GBs RAM
- 50 GB of hard drive space*
- High Speed Internet Connection (Steam account and activation)
*It’s worth noting that the 50 GB of space required is for the PC install. When the installation is complete, the game will take up ~41 GB of HDD space.
Why does the PC recommended ask for 4 GB of VRAM?
The PS4 and Xbox One both have 8 GB of unified RAM which can be used as both system and video memory. Because our PC version is functionally identical to those platforms, we recommend 4 GB of system memory, and 4 GB of VRAM for the best experience.
Can I run it on a card with less than 4 gigs of VRAM?
Yes. Please refer to the minimum requirements above. You won’t be experiencing the game at 1080p and you’ll likely need to turn off some features, but you will still be able to have a great experience with the game.
What's the status on the game's framerate and aspect ratio?
Shinji Mikami and the team at Tango designed The Evil Within to be played at 30fps and to utilize an aspect ratio of 2.35:1 for all platforms. The team has worked the last four years perfecting the game experience with these settings in mind. For PC players, we’ll provide debug commands on how you can alter the framerate and aspect ratio, but these commands and changes are not recommended or supported and we suggest everyone play the game as it was designed and intended for the best experience.
Does the game support 4K resolution?
Yes. The engine can go even higher if you’ve got a monitor and video card that supports it.
Can I disable the letterboxing?
The letterboxing (a 2:35:1 aspect ratio) is used for gameplay purposes, as certain elements display in the black areas of the screen. On PC, you can turn off the bars and force the game to render full-screen. However this option is not supported. We’re keeping the ability to turn off bars as a console-only command that we will share at launch
Is the game playable with a mouse and keyboard?
Yes, and you can rebind controls as you see fit, and auto-aim is disabled when using a mouse. Please be aware however that the game does feature an upgrade system for aiming accuracy, so pixel-perfect aiming with a mouse is not possible from the outset. You’ll need to upgrade Sebastian first.
The Evil Within: Every Last Bullet Trailer - 09/30/2014 09:06 AM
Bethesda Softworks has released the first in a series of three new trailers this week of The Evil Within, its upcoming survival horror game from Resident Evil creator Shinji Mikami and Tango Gameworks...
The Evil Within Gets A PAX East Gameplay Trailer - 04/10/2014 08:26 AM
Bethesda has released the PAX East trailer for The Evil Within, featuring gameplay sequences from this new upcoming horror title. The Evil Within is a survival horror game developed at Tango Gameworks...
Bethesda Announces The Evil Within - 04/20/2013 08:31 AM
Bethesda has announced The Evil Within. Formerly codenamed Zwei, this survival-horror game is headed up by Resident Evil creator Shinji Mikami and is set for release next year on PS3, Xbox 360, PC and...
Senior Member
Posts: 12170
Joined: 2014-07-21
And another time consoles limit games for PCs. The explanation of why it need's 4GB VRAM shows how little they think about how a gaming PC works in terms of optimization, since I bet the minority of gamers has 4GB of VRAM.
That almost reads like "we don't make it use less, buy it or leave it, PC user". Then it's a leave I guess.
Senior Member
Posts: 345
Joined: 2010-12-04
locked 30fps on a PC game = NO PURCHASE
Senior Member
Posts: 9094
Joined: 2010-11-10
The comments in this thread make me happy.
Hopefully after release, we'll be able to find out if its a fixable mess or even a complete 'not even steam sale' purchase.
I just dont understand, why pay people to work on a pc version, if your not even going to do it properly? oh yeah..money, nvm.
Senior Member
Posts: 12170
Joined: 2014-07-21
The comments in this thread make me happy.
Hopefully after release, we'll be able to find out if its a fixable mess or even a complete 'not even steam sale' purchase.
I just dont understand, why pay people to work on a pc version, if your not even going to do it properly? oh yeah..money, nvm.
Why so? Because we don't support the dev's attitude of "I can do whatever I want, the stupid PC community will buy it anyway"?

Senior Member
Posts: 8722
Joined: 2008-09-22
Odd choice by the game devs...