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Guru3D.com » News » Steam Weekly Top Sellers February 21 2017

Steam Weekly Top Sellers February 21 2017

by Hilbert Hagedoorn on: 02/21/2017 01:12 AM | source: | 7 comment(s)
Steam Weekly Top Sellers February 21 2017

It's a new week, time for a new score. Here are the ten top selling titles on Steam for the week as reported by Valve:

  1. FOR HONOR
  2. Grand Theft Auto V
  3. For Honor
  4. H1Z1: King of the Kill
  5. For Honor Deluxe Edition
  6. Sniper Elite 4
  7. Rise of the Tomb Raider
  8. FOR HONOR
  9. Conan Exiles
  10. Counter-Strike: Global Offensive






« AMD Ryzen CPU Photos Surface · Steam Weekly Top Sellers February 21 2017 · Could Nvidia be prepping a Volta release? »

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proFits
Senior Member



Posts: 5866
Joined: 2008-01-06

#5395867 Posted on: 02/21/2017 05:41 PM
Another half finished/crippled game before it even started, much what you expect from AAA titles. No dedicated servers/spammy unblockables/troll throws/bad parry system/Ubi auth servers+p2p lag/small limited player modes. No ranged characters or siege weapons, kindof small maps/rotation. Beta was just a glimpse of wasted potential. :pc1:


I worked at Ubisoft Montreal (services, not on the games). You have to put into context that this game is a new IP, meaning that even though it's a Ubisoft game, it's an unproven franchise so they won't put their best/seniorest people on it.

Also this is one of the last game to be on the 2 year production cycle, meaning that they don't get an extra year for extensive testing/polishing. That's why you shouldn't expect beta test stuff/release day stuff to work perfectly. I find that I enjoy games more if I buy/play them after the game's been patched post release (IE: No Man's Sky)

All that being said, I'm hearing a lot of good things on the web from people playing it. The game mechanics seem nice/unique in recent memory.

XenthorX
Senior Member



Posts: 4511
Joined: 2014-06-17

#5396021 Posted on: 02/22/2017 12:18 AM
I worked at Ubisoft Montreal (services, not on the games). You have to put into context that this game is a new IP, meaning that even though it's a Ubisoft game, it's an unproven franchise so they won't put their best/seniorest people on it.

Also this is one of the last game to be on the 2 year production cycle, meaning that they don't get an extra year for extensive testing/polishing. That's why you shouldn't expect beta test stuff/release day stuff to work perfectly. I find that I enjoy games more if I buy/play them after the game's been patched post release (IE: No Man's Sky)

All that being said, I'm hearing a lot of good things on the web from people playing it. The game mechanics seem nice/unique in recent memory.


The game mechanics are truly unique and it plays well indeed. It's just not my cup of tea. The beta had also stability issue, and i did not expect crash to desktop from this product.

What do you mean by "it's one of the last game on 2 year dev. cycles" is there gonna be even shorter dev cycle from now on, or longer? Really curious about this :p

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