Star Citizen Made a $27,000 DLC Bundle Exclusively for the $1,000+ Concierge Community
Flabberghasted is probably the proper word to use? There now is a $27,000 DLC bundle only available to premium Concierge backers of Star Citizen. I'll repeat that again, $27,000 (!)
So what is the deal with this premium-priced bundle? Titled the Legatus Pack - likely drawing the name from the similarly-titled high ranking Roman military rank. Documented by publication MMO Pulse in the images below, the pack includes nearly every ship you can get in the game. A grand total of 117. On top of that, the Legatus Pack also includes an additional 163 extra items and skins. The noteworthy party about the bundle is that it’s only available to Concierge members of the Star Citizen community. In other words, people who have spent more than $1,000 supporting the game.
Star Citizen gets a lot of flack for their crowd-funding initiatives as they work towards a full release. In late March, the game passed the 2M registered user mark. Meanwhile, the game picked passed the $184M crowdfunding mark within the month.
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It depends on your tolerance for bugs. There are a number of rewarding gameplay loops in the game now for people into PvE. PvP can be frustrating because there is a significant skill ceiling to flying/combat and there are people that have been playing for literally a decade.
There is decent progression as well but it will eventually be wiped as the alpha progresses. The scale of the game allows for some really awesome experiences that I've never had in any other game -- but it's also one of the main reason why the game continues to be extremely buggy. The level of detail is insane and every patch only increases it even further. Performance has increased significantly in the last few patches and the upcoming 3.13 increases it even further - which definitely makes the whole experience more enjoyable. Development on the game has sped up pretty massively in the last two years or so.
I think the cheapest pack is $40? At least that's what I bought the game for. You can earn all the more expensive ships using in game currency -- although the massive ones would take an extremely long period of time without help from others, but then the ships can't really be flown in a useful way solo anyway.
If you're not into unpolished experiences then I would avoid the game honestly. I have probably close to 1000 hours into it now and I find it enjoyable but the moment you spend like 3 hours mining to fill your cat only to have a 30k (server crash) or QD into a planet you're going to want to smash your head into a wall. When they connect everything up to icache and your stuff will persist through server crashes I think the experience will be much better but atm it can be really frustrating if you actually value progression.
How it runs on 3080 ? I have RX6800 so that should be more or less close.
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That would be because the necro was from a now banned link spammer.
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Posts: 4123
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I knew there is a ship you can buy that cost that much, wow, DLC? I don't know what Mista: Chris Roberts himself is thinking, WTF? 27k? despite all of that, I still love the old Wing Commander Series, My Favorite one has to be Wing Commander: Secret Missions, Absolute phenomenal Game.
Thanks for sharing though.
And here is a Trailer back in 2012, this trailer in my personal opinion is one of the best I have ever seen, even to this day (To any game):
Here's a video from Secret Missions(My favorite Wing Commander game and also one of my favorite Flight Based Games):
Senior Member
Posts: 14009
Joined: 2004-05-16
I knew there is a ship you can buy that cost that much, wow, DLC? I don't know what Mista: Chris Roberts himself is thinking, WTF? 27k? despite all of that, I still love the old Wing Commander Series, My Favorite one has to be Wing Commander: Secret Missions, Absolute phenomenal Game.
Thanks for sharing though.
And here is a Trailer back in 2012, this trailer in my personal opinion is one of the best I have ever seen, even to this day (To any game):
Basically got to play that trailer with Xenothreat:
Probably one of the best experiences I've had in a game ever.
How it runs on 3080 ? I have RX6800 so that should be more or less close.
Definitely depends on the area of the game. In cities with a full server around ~40fps, empty server around 60. In space full server around ~70, in empty server around 100. Game is mostly CPU limited though, going from my 3900x to a 5800x would give me about 20% increase in framerate based on the experience of the people I play with.
Senior Member
Posts: 14009
Joined: 2004-05-16
It depends on your tolerance for bugs. There are a number of rewarding gameplay loops in the game now for people into PvE. PvP can be frustrating because there is a significant skill ceiling to flying/combat and there are people that have been playing for literally a decade.
There is decent progression as well but it will eventually be wiped as the alpha progresses. The scale of the game allows for some really awesome experiences that I've never had in any other game -- but it's also one of the main reason why the game continues to be extremely buggy. The level of detail is insane and every patch only increases it even further. Performance has increased significantly in the last few patches and the upcoming 3.13 increases it even further - which definitely makes the whole experience more enjoyable. Development on the game has sped up pretty massively in the last two years or so.
I think the cheapest pack is $40? At least that's what I bought the game for. You can earn all the more expensive ships using in game currency -- although the massive ones would take an extremely long period of time without help from others, but then the ships can't really be flown in a useful way solo anyway.
If you're not into unpolished experiences then I would avoid the game honestly. I have probably close to 1000 hours into it now and I find it enjoyable but the moment you spend like 3 hours mining to fill your cat only to have a 30k (server crash) or QD into a planet you're going to want to smash your head into a wall. When they connect everything up to icache and your stuff will persist through server crashes I think the experience will be much better but atm it can be really frustrating if you actually value progression.