Star Citizen Made a $27,000 DLC Bundle Exclusively for the $1,000+ Concierge Community
Flabberghasted is probably the proper word to use? There now is a $27,000 DLC bundle only available to premium Concierge backers of Star Citizen. I'll repeat that again, $27,000 (!)
So what is the deal with this premium-priced bundle? Titled the Legatus Pack - likely drawing the name from the similarly-titled high ranking Roman military rank. Documented by publication MMO Pulse in the images below, the pack includes nearly every ship you can get in the game. A grand total of 117. On top of that, the Legatus Pack also includes an additional 163 extra items and skins. The noteworthy party about the bundle is that it’s only available to Concierge members of the Star Citizen community. In other words, people who have spent more than $1,000 supporting the game.
Star Citizen gets a lot of flack for their crowd-funding initiatives as they work towards a full release. In late March, the game passed the 2M registered user mark. Meanwhile, the game picked passed the $184M crowdfunding mark within the month.
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Senior Member
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Oh I didn't realise you could earn all those thousands of $ in ingame playtime. Same with BF though. But yeah, that makes it the shortcut bundle as with EA, they sold them too. I'm not sure what's missing though when you play BF and buy prem and their shortcut bundles, all in all it will definately be cheaper than SC, but it works the same way, essentially.
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And you just did exactly what you complained about. No deadlines have been missed. On two separate occasions the backers of Star Citizen voted to expand the size and scope of the game which is why those deadlines became invalid.
edit:
Oh wait... they did show at the end of the Speech trailer it say that Squadron 42 would be coming in 2017. So i guess they did miss one.
The Starmarine FPS module got delayed multiple times. 3.0 got delayed at least twice and I'd argue more if you count the entire year prior. Multiple features of 3.0 itself got pushed into 3.1 and similarly with 3.1 to 3.2 and 3.2 to 3.3, etc. SQ42 EP1 was supposed to come out in Fall 2015 and even now, three years later, we have a barely functioning cockpit system and early previews of SQ42 look relatively unpolished, especially in regards to performance. There was no way they were shipping EP1 2015 regardless to the scope - and then yeah, again in 2017 came and gone. Various ship releases got delayed. Even right now there is a post on /r/starcitizen complaining that the roadmap for SQ42 that was supposed to come out December still isn't released.
There have been countless delays both due to feature creep and not. Independent teams have missed deadlines - if you just follow the progress watch threads they constantly report delays in various features there - minor ones but delays still.
Chris Roberts is notoriously bad at timelines and "game expanse" only goes so far when basic systems that were supposed to ship final years ago aren't even fully functional.
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So let me get this straight. If I've spent $1,000 or more supporting the game they'll give me for free $25,000 worth of ingame purchases, that normally you'd have to be a few fries short of a happy meal to buy outside of that? Or are they offering some nut the option tospend $25k. Thats sick! and not the cool kind of "sick" either....
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I know what you mean, it's just... that it's not donating. It's crowdfunding a project that helps a few people out of something you might call boredom?
If they'd give it to some charity or cancer research or MS research or whatever I'd call it a donation, not expecting anything in return to yourself. But trying to sell a bit of digital content for that sum...
... only makes me agree with you @Humanoid_1 I would not be spending that much on a game either

Until they put out a final fully playable version of the game it's a donation and wishful thinking
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It's simultaneously more playable and less playable than people make it out to be.
One of the things that annoys me so much about this game is that it seems no one can discuss it without either side becoming so polarized. On one hand you have people that haven't followed the development progress of the game at all, they completely make things up and conclude that the game a giant scam. On the other you have people that have sunk so much money into it that they will defend it until death despite it's obvious flaws.
The truth lies somewhere in the middle. The game's production has issues - it's missed multiple deadlines, the feature creep is a massive problem and the optics of their financial model is terrible. That being said multiple people that love to comment on this game clearly have no fundamental understanding of designing a game, much less the issues involved in designing one that's crowd funded. A couple examples in the last two threads:
And you just did exactly what you complained about. No deadlines have been missed. On two separate occasions the backers of Star Citizen voted to expand the size and scope of the game which is why those deadlines became invalid.
edit:
Oh wait... they did show at the end of the Speech trailer it say that Squadron 42 would be coming in 2017. So i guess they did miss one.