Guru3D.com
  • HOME
  • NEWS
    • Channels
    • Archive
  • DOWNLOADS
    • New Downloads
    • Categories
    • Archive
  • GAME REVIEWS
  • ARTICLES
    • Rig of the Month
    • Join ROTM
    • PC Buyers Guide
    • Guru3D VGA Charts
    • Editorials
    • Dated content
  • HARDWARE REVIEWS
    • Videocards
    • Processors
    • Audio
    • Motherboards
    • Memory and Flash
    • SSD Storage
    • Chassis
    • Media Players
    • Power Supply
    • Laptop and Mobile
    • Smartphone
    • Networking
    • Keyboard Mouse
    • Cooling
    • Search articles
    • Knowledgebase
    • More Categories
  • FORUMS
  • NEWSLETTER
  • CONTACT

New Reviews
ASUS TUF Gaming B760-PLUS WIFI D4 review
Netac NV7000 2 TB NVMe SSD Review
ASUS GeForce RTX 4080 Noctua OC Edition review
MSI Clutch GM51 Wireless mouse review
ASUS ROG STRIX B760-F Gaming WIFI review
Asus ROG Harpe Ace Aim Lab Edition mouse review
SteelSeries Arctis Nova Pro Headset review
Ryzen 7800X3D preview - 7950X3D One CCD Disabled
MSI VIGOR GK71 SONIC Blue keyboard review
AMD Ryzen 9 7950X3D processor review

New Downloads
Intel ARC graphics Driver Download Version: 31.0.101.4255
GeForce 531.41 WHQL driver download
AMD Radeon Software Adrenalin 23.3.2 WHQL download
GeForce 531.29 WHQL driver download
CrystalDiskInfo 9.0.0 Beta3 Download
AMD Ryzen Master Utility Download 2.10.2.2367
AMD Radeon Software Adrenalin 23.3.1 WHQL download
Display Driver Uninstaller Download version 18.0.6.1
CPU-Z download v2.05
AMD Chipset Drivers Download 5.02.19.2221


New Forum Topics
Leaked Photographs of Alleged GeForce RTX 4060 (Ti) Founders Edition Card Designed to Fit Two PCIe Slots NVIDIA GeForce 531.41 WHQL driver Download & Discussion FSR Thread Failed 8,3 Years old WD Red drive 3TB (EFRX) - what now...? Gordon Moore Dies at 94 531.41 - Clean Version Kioxia 2nd Gen XL-NAND Flash Memory up to 13.5 GB/s Seq Reads and 3M IOPS Random Reads Fine Utilise Power of RadeonPRO Software & SweetFX Part 2 RDNA3 RX7000 Seriess! Owners Thread, Tests, Benchmarks, Screenshots, Overclocks, & Tweaks! RTX 4080 Owner's Thread




Guru3D.com » News » Star Citizen Employees Speak Out on Project Woes - Crash and Burn ?

Star Citizen Employees Speak Out on Project Woes - Crash and Burn ?

by Hilbert Hagedoorn on: 10/02/2015 08:46 AM | source: | 80 comment(s)
Star Citizen Employees Speak Out on Project Woes - Crash and Burn ?

The Escapist has posted an article with insider information from nine former employees of Star Citizen, alleging a hostile work environment, the company has burned through $82 Million of their $90 Million in crowdfunded revenue.

According to several former employees and industry veterans, the reason Star Citizen is so popular is because it's never been done. And, they continue, the reason it has never been done is because it can't be done - at least, not with $90 million. 

"$90 million for what he's pitching, even with a competent leadership, you couldn't do," CS1 wrote. "The thing you have to remember about Chris Roberts is that, before this, he hadn't made a game in 12 years. He has no concept of what can and can't be done today with that amount of money, or for a game like this. Chris Roberts hadn't made a game in 12 years, and he was actively ignoring the input of people who have been in and a part of the industry that entire time." 

To this, Roberts says: "How do you or they know this? Which employees said this and what makes them qualified to make that judgement? I know it's what Derek Smart loves to say but he couldn't make a good game with $200m so I don't think his opinion matters. Outside of that, no employee beyond me and a few other key people who are leading Star Citizen would have the appropriate information and overview to make any judgement about the cost of the total project. Secondly, the company uses additional sources of funding such as tax incentives, marketing and product partnerships, but we do not discuss these issues in public for obvious reasons. We always keep a healthy cash reserve and operate our business prudently based on the incoming revenue. It should tell you something that we are actually increasing our global headcount not decreasing it." 

Over concerns that he is not responding to advice from workers, Roberts writes "I have a very strong vision for Star Citizen, which is why I believe we have been backed to the level we have. I have no doubt what we can achieve. Now that most of the base technology is in place we will be able to get with the Large World and MultiCrew milestone a game experience that will allow you to seamlessly go from foot, to boarding a fully realized spaceship with your friends, take off, fly thousands or millions of km in space, exit your ship in EVA and explore derelict space stations or wrecks, engage in FPS combat, return to your ship, engage in space combat and return to your home base to share the tales of your adventures with your other friends. All with no leading screens, all at AAA first person fidelity that you can't even get on a next gen console. This is the core of the Squadron 42 and Star Citizen experience that we will continue to iterate on and add content to, but even the first release will be more "game" than most commercially released space games. In terms of not listening to the advice of people that have worked in the industry that is not true. I have a very strong executive management and design team with huge experience in AAA titles that all contribute to the decision making of the company. I listen to everyone - from our top level all the way through to our QA testers and community giving feedback on gameplay and features. I care and want to build the best game possible. Now that doesn't mean I agree with everyone's opinions and feedback as a project director I owe it to the community to stay true to my vision and pick the things that I think will make the game better which can occasionally lead to people feeling disgruntled, which I suspect is the root of this "concern"." 

The popular consensus among most of the people who reached out is that Chris Roberts is not intentionally a con man. "He doesn't set out in the morning to screw anybody over. He's just incredibly arrogant," CS2 stated.


Star Citizen Employees Speak Out on Project Woes - Crash and Burn ? Star Citizen Employees Speak Out on Project Woes - Crash and Burn ? Star Citizen Employees Speak Out on Project Woes - Crash and Burn ?




« OCZ Storage Solutions Z-Drive 4500 Achieves VMware Ready Status · Star Citizen Employees Speak Out on Project Woes - Crash and Burn ? · Acer 35in Ultra-wide Predator XZ350CU Has FreeSync and 144Hz »

Related Stories

Star Citizen might require 100GB of storage capacity - 03/13/2015 08:26 AM
Okay, that's just getting out of hand bigtime. Star Citizen is looking to be a great title, a huge game .. but not just as a title, it will require a massive amount of storage space as well. Jeremy M...

Star Citizen To Support AMD's TressFX Tech - 10/13/2014 08:16 AM
AMD reconfirmed today that Star Citizen will support its TressFX tech. In addition, a new commercial video has been released that can be viewed below. And no I won't make any jokes about spaceships w...

Star Citizen's Latest Ship has 100,000 Polygons - 08/25/2014 08:57 AM
Cloud Imperium Games Technical Designer and resident CryEngine expert Dan Tracy explains the technology behind the stunning Origin M-50, which is the latest ship released for the game and an agile rac...

Star Citizen crowdfunding nears $35 million - 12/27/2013 09:05 AM
Star Citizen continues to break all records for crowdfunding, the upcoming space sim has not hit the $35 million mark. Interestingly, given that the game has around 330,000 backers, this means the act...


16 pages 1 2 3 4 > »


Redemption80
Senior Member



Posts: 18495
Joined: 2009-01-06

#5167198 Posted on: 10/02/2015 08:53 AM
Could easily be a couple of disgruntled employees, but might not even be that, nowadays it's easy to just make this up from nothing.

I did notice he didn't deny the part about burning through most of the money though.

ddelamare
Senior Member



Posts: 224
Joined: 2013-11-18

#5167212 Posted on: 10/02/2015 09:31 AM
I, for one, would have the same mentality as Chris. If everyone went about there lives listening to what other people say cant be done, we would never push ourselves, learn and succeed. Its usually the people who ignore this and charge on that succeed in life, far better than anyone had thought possible.

I've been following this since since it hit kickstarter and realize how grand the overall vision is and its sheer complexity. I've pledged and and i also subscribe every month because i believe that the team can deliver and this is going to be one of the biggest games we will talk about this generation.

Its taking a while to get through the design stage of the separate components and then link them altogether but i am happy with the progress and timely updates. Whether someone hits a date or not, its irrelevant. For me, continuing the fight and top notch communication is everything and they are all going a great job!

Keep up the good work team, you will all benefit from it in the future and have your name stamped on the biggest game in history. We're all behind you and appreciate the hard work and effort!!!

Fox2232
Senior Member



Posts: 11808
Joined: 2012-07-20

#5167225 Posted on: 10/02/2015 10:13 AM
Only those who ignore "it can't be done" can truly succeed.

Seketh
Senior Member



Posts: 1899
Joined: 2001-08-17

#5167236 Posted on: 10/02/2015 10:42 AM
@ddelamare
@Fox2232

Do you guys realise the game has been in development for four years now? It's still not close to being finished. Yes, the modules are being worked on, but they don't have that much for the time and money already invested in the game.

Take a look at Elite: Dangerous for example. Development started a year after Star Citizen, it was released last year, and they didn't even came close to having a budget of $80+ million.

And I'm sorry, but having a fu***** $18,450.00 "completionist package" is everything that is wrong with gaming today and makes Star Citizen a piece of s***. I don't even understand how people can't see how much of an easy money grab the game has become.

Having a monthly subscription for a game that got massive funding and isn't even finished yet should at least make you raise an eyebrow.

And before you bring the flames, my problem is not just with Star Citizen, I hate Steam's early access and crappy expensive DLC just as much.

I'll eat my shorts if Star Citizen is 100% completed before EVERSPACE.

Anarion
Senior Member



Posts: 13599
Joined: 2005-08-13

#5167244 Posted on: 10/02/2015 11:30 AM
Oh please.... That "article" is total junk. I'm rather disappointed that Hilbert even links to that kind of turd. It's a fine example of bad journalism and everything that Derek Smart says can't be trusted. Just check out Line of Defence and you'll see why.

Also:
https://www.reddit.com/r/starcitizen/comments/3n6lum/escapist-anonymous-sources-uncovered/

16 pages 1 2 3 4 > »


Post New Comment
Click here to post a comment for this news story on the message forum.


Guru3D.com © 2023