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Star Citizen crowdfunding nears $35 million
Star Citizen continues to break all records for crowdfunding, the upcoming space sim has roughly hit the $35 million mark. Interestingly, given that the game has around 330,000 backers, this means the actual amount committed per backer is over $100, far more than what would normally be spent on a AAA game.
Star Citizen is rolled out in a modular fashion, the hangar module is already completed and a dogfighting module will be added soon. After that you can expect a social module, a persistent universe and so on.
"Wow! When I started this journey I would have never guessed that we would have come so far in such a short time. $35M in funds raised to build Star Citizen before the end 2013 it truly a monumental achievement! You’re not just re-writing the rules of how games are made and funded but you’re showing the power that a committed community has to achieve a vision that so many people said was no longer relevant. You’ve broken every record there is in crowd funding – and not just for games – for any type of project!
Star Citizen will eventually be a highly detailed, vast space trading game with combat and socialising elements, and even talk of incorporating citizenship rules such as paying tax.
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grndzro7
Member
Posts: 23
Joined: 2010-08-06
Member
Posts: 23
Joined: 2010-08-06
#4732549 Posted on: 12/27/2013 09:36 AM
That trailer gives me goosebumps. It looks like AMD's Mantle will come in very handy displaying all that space combat goodness.
That trailer gives me goosebumps. It looks like AMD's Mantle will come in very handy displaying all that space combat goodness.
Chouji
Senior Member
Posts: 5602
Joined: 2004-01-10
Senior Member
Posts: 5602
Joined: 2004-01-10
#4732559 Posted on: 12/27/2013 10:16 AM
It looks really good. I did see a couple things which i thought were weird though. The "enemy" fighters had Ailerons. I guess maybe that's for planetary maneuvering, maybe you can fly to a planet and maybe land on one. But in space there's no need, no air.
Also the enemy fighters were aerodynamic, again, no air, not a problem.
Definitely curious to see where this game goes though.
It looks really good. I did see a couple things which i thought were weird though. The "enemy" fighters had Ailerons. I guess maybe that's for planetary maneuvering, maybe you can fly to a planet and maybe land on one. But in space there's no need, no air.
Also the enemy fighters were aerodynamic, again, no air, not a problem.
Definitely curious to see where this game goes though.
SirDremor
Senior Member
Posts: 586
Joined: 2008-06-20
Senior Member
Posts: 586
Joined: 2008-06-20
#4732561 Posted on: 12/27/2013 10:19 AM
They are adding tons of stuff, new ships, they offered several exclusive Sales... they are very good at marketing)
Also the site was not always user-friendly... which caused me to pledge once... then buy another ship)
I am not sure why - but I am also very thrilled with that game.
They are adding tons of stuff, new ships, they offered several exclusive Sales... they are very good at marketing)
Also the site was not always user-friendly... which caused me to pledge once... then buy another ship)
I am not sure why - but I am also very thrilled with that game.
orky87
Senior Member
Posts: 156
Joined: 2010-03-27
Senior Member
Posts: 156
Joined: 2010-03-27
#4732617 Posted on: 12/27/2013 12:28 PM
"and even talk of incorporating citizenship rules such as paying tax."
Really? Having no freedom in real life is not enough? Lets put a leash around their necks so that they feel right at home!
Pathetic idea.
"and even talk of incorporating citizenship rules such as paying tax."
Really? Having no freedom in real life is not enough? Lets put a leash around their necks so that they feel right at home!
Pathetic idea.
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Senior Member
Posts: 494
Joined: 2010-04-12
Star Citizen continues to break all records for crowdfunding, the upcoming space sim has not hit the $35 million mark.
Star Citizen crowdfunding nears $35 million
Impressive. Guess you mean NOW ?