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Star Citizen crowdfunding nears $35 million
Star Citizen continues to break all records for crowdfunding, the upcoming space sim has roughly hit the $35 million mark. Interestingly, given that the game has around 330,000 backers, this means the actual amount committed per backer is over $100, far more than what would normally be spent on a AAA game.
Star Citizen is rolled out in a modular fashion, the hangar module is already completed and a dogfighting module will be added soon. After that you can expect a social module, a persistent universe and so on.
"Wow! When I started this journey I would have never guessed that we would have come so far in such a short time. $35M in funds raised to build Star Citizen before the end 2013 it truly a monumental achievement! You’re not just re-writing the rules of how games are made and funded but you’re showing the power that a committed community has to achieve a vision that so many people said was no longer relevant. You’ve broken every record there is in crowd funding – and not just for games – for any type of project!
Star Citizen will eventually be a highly detailed, vast space trading game with combat and socialising elements, and even talk of incorporating citizenship rules such as paying tax.
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Anarion
Senior Member
Posts: 13604
Joined: 2005-08-13
Senior Member
Posts: 13604
Joined: 2005-08-13
#4732957 Posted on: 12/28/2013 01:28 AM
Well, the planet side landings are of course automated at this time (like in Freelancer) but the ship but the ships do need to enter to atmosphere in order to land. https://www.youtube.com/watch?v=YTBzrUwB6Qo
Atmospheric flights are planned but after the game has been released.
From what I've read, there wont be any planetary landings. It's all set in space.
Well, the planet side landings are of course automated at this time (like in Freelancer) but the ship but the ships do need to enter to atmosphere in order to land. https://www.youtube.com/watch?v=YTBzrUwB6Qo
Atmospheric flights are planned but after the game has been released.
stereoman
Senior Member
Posts: 791
Joined: 2011-12-06
Senior Member
Posts: 791
Joined: 2011-12-06
#4733026 Posted on: 12/28/2013 05:32 AM
Kind of underwhelmed by the engine right now, graphically its not looking that amazing considering they've had $35 million investment but it's still early days hopefully the finished product will be better, was hoping for a first person perspective as well with the talk of implementing rift support, 3rd person doesn't really lend itself well to the rift, anyway time will tell.
Kind of underwhelmed by the engine right now, graphically its not looking that amazing considering they've had $35 million investment but it's still early days hopefully the finished product will be better, was hoping for a first person perspective as well with the talk of implementing rift support, 3rd person doesn't really lend itself well to the rift, anyway time will tell.
Kaerar
Senior Member
Posts: 361
Joined: 2003-10-26
Senior Member
Posts: 361
Joined: 2003-10-26
#4733033 Posted on: 12/28/2013 05:47 AM
o.O
Ghosty you are throwing strawman arguments around like candy and stereoman, are you serious? Have you ever seen a game that's in development at this early an alpha stage before? It's not had optimisation, it's not got the polish of a released game yet, that all comes later towards the end of alpha and during beta. Currently they are focusing on base game mechanics and getting the art from concept into the game.
Oh and stereoman there is First Person and Third Person modes. Use F1 to switch between them same as Crysis.
o.O
Ghosty you are throwing strawman arguments around like candy and stereoman, are you serious? Have you ever seen a game that's in development at this early an alpha stage before? It's not had optimisation, it's not got the polish of a released game yet, that all comes later towards the end of alpha and during beta. Currently they are focusing on base game mechanics and getting the art from concept into the game.
Oh and stereoman there is First Person and Third Person modes. Use F1 to switch between them same as Crysis.
stereoman
Senior Member
Posts: 791
Joined: 2011-12-06
Senior Member
Posts: 791
Joined: 2011-12-06
#4733034 Posted on: 12/28/2013 05:49 AM
never mind just watched another video, seems it has both 1st person and 3rd person.
never mind just watched another video, seems it has both 1st person and 3rd person.

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Senior Member
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Joined: 2003-07-23
I've noticed that tend too. Mostly common with F2P games. War Thunder was in open beta for 6 or 7 months, but still allowed planes to be purchased, even though it wasn't a full release. What tends to happen is that the planes you bought would be nerfed at later stages to balance the game. This encouraged people to carry on buying planes. I hope this doesn't happen with SC. Are we going to see a game worth the 35 million? Very unlikely.