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Guru3D.com » News » Star Citizen Alpha 3.0 is available

Star Citizen Alpha 3.0 is available

by Hilbert Hagedoorn on: 12/23/2017 10:23 AM | source: | 34 comment(s)
Star Citizen Alpha 3.0 is available

Some news for  Star Citizen backers as Alpha 3.0 is currently available on the Public Test Server to everyone. This basically means that everyone who has backed up this project will be able to test the alpha 3.0 version of the game. 

Cloud Imperium initially released Star Citizen Alpha 3.0 to all Evocati Test Flight volunteer members back in October. And after two and a half months, the team decided to open its gates to all backers. Star Citizen Alpha 3.0 features planetary landings, persistent universe content, a new back-end item system, implementation of commodities, trading, automated cargo buy/sell kiosks, and, indirectly, piracy, as well as network improvements and user interface enhancements. You can download the latest Star Citizen launcher from here. PC gamers will also have to copy their account to PTU (https://robertsspaceindustries.com/account/copy/ptu). After doing that, backers will get their temporary PTU password delivered in email. 

 







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butterwaach
Senior Member



Posts: 848
Joined: 2004-03-23

#5503975 Posted on: 12/23/2017 09:05 PM
Sure but...

...just a little "detail":

Is there any kind of reliable ETA known?

Thanks. :)


sure, but its not like you would be interested in it since you just want to troll i guess...


anyway: agile software development from now on, which means fixed releases every 3 months. what ever is feature complete by then will be in the release, whatever isn't will be pushed to the next one.

and now you are free to troll on ...

sammarbella
Senior Member



Posts: 3929
Joined: 2014-12-09

#5503979 Posted on: 12/23/2017 09:21 PM
sure, but its not like you would be interested in it since you just want to troll i guess...


I asked for an ETA on release and that's your better answer?Trolling?LOL

Your guess is wrong but anyway: i'm genuinely interested in knowing if there is any kind of reliable ETA for Star Citizen release (1.0).

I would like to see this project released and successfull because it could push PC gaming to a new graphic era (like Crysis did years ago) and unchain it (for a while...) from the current console limitations in video gaming.

Sadly as i see it from the fence this project is not yet feature complete and it's "reshuffling" his goals every few months adding a ton of new elements along graphic engine switches.

The question was simple and the answer is even easier: there is no possible release ETA in a project without closed goals.

But if it feels you better to guess (or to think) that i'm a troll, good for you. :)

There is one thing worst than fanboyism: self imposed blindness.

The Laughing Ma
Senior Member



Posts: 4367
Joined: 2008-04-12

#5503985 Posted on: 12/23/2017 10:04 PM

I have been saying, for years now, that this is nothing more than a well hidden Ponzi scheme. Bernie is saying DAYAMNNNN from his jail cell. Yet to prove me wrong. This feeble attempt to bamboozle you into thinking they are one step closer to "getting there" is worse than ever. Lag, random stoppages, freezing, walking through ships walls, etc, etc, etc, etc. Don't bother it's a mess and that is being kind. If this was a money fund the Feds would have indicted Chris Roberts and his cronies long ago. ANY money invested in this farce is money wasted. HO HO HO Chris Roberts needs to go


I am certainly no fan of the techniques and practices that have been employed by CIG, quietly changing their refund, returns and release dates policy, being as cagey and tight fisted as possible when it comes to doing refunds for customers and their whole overpriced artificial scarcity on certain ships and content all reek of money grubbing at any price, as does selling plots of land in a game that is no where near release but I wouldn't call it a ponzi scheme or a con. It's the work of someone who wants to give the best outcome and result to their project but is incapable of managing and goal setting, a project that is to desperate to appeal and listen to everyone and is willing to risk the completition of the core project to incorporate the minor but highly time consuming features (face mapping tech is a great example.)

The project needs someone who can actually project manage to step in look at what is realistically achievable, what realistically needs to be achieved, what cash they have and then set a series of serious realistic goals.

coth
Senior Member



Posts: 486
Joined: 2005-02-23

#5503994 Posted on: 12/23/2017 11:52 PM
"Realistically achievable" is what Freelancer was. Hope it's won't happen again.

coth
Senior Member



Posts: 486
Joined: 2005-02-23

#5504002 Posted on: 12/24/2017 12:59 AM
Tried to launch it. May be it was a bit early to move to PU. 100% CPU usage (2500K @4.4GHz), 91% of RAM usage (16 GB), swaps all around, running from SSD. I don't even remember when last time i've seen swapping game. And i was just walking around top floor in Port Olisar. After few minutes i got stuck in some animation.

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