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Star Citizen Alpha 2.0 Screenshots
Below the fold some screnshot from the upcoming 2.0 Alpha version of Star Citizen!
Admittedly, they do look good.
« Steam Weekly Top Ten November 23rd 2015 · Star Citizen Alpha 2.0 Screenshots
· G.Skill Launches 8GB ddr4-modules with speeds up-to 4133MHz »
Star Citizen Alpha 2.0 - Star Map Video Preview - 10/12/2015 09:20 AM
Over at Citizencon the first Star Citizen Alpha 2.0 has been shown. Also announced was the fact that Hollywood stars will play part in the single player part, Squadron 42. Videos after the break....
Star Citizen Employees Speak Out on Project Woes - Crash and Burn ? - 10/02/2015 08:46 AM
The Escapist has posted an article with insider information from nine former employees of Star Citizen, alleging a hostile work environment and that the company has burned through $82 Million of the...
Star Citizen might require 100GB of storage capacity - 03/13/2015 08:26 AM
Okay, that's just getting out of hand bigtime. Star Citizen is looking to be a great title, a huge game .. but not just as a title, it will require a massive amount of storage space as well. Jeremy M...
Star Citizen To Support AMD's TressFX Tech - 10/13/2014 08:16 AM
AMD reconfirmed today that Star Citizen will support its TressFX tech. In addition, a new commercial video has been released that can be viewed below. And no I won't make any jokes about spaceships w...
Star Citizen's Latest Ship has 100,000 Polygons - 08/25/2014 08:57 AM
Cloud Imperium Games Technical Designer and resident CryEngine expert Dan Tracy explains the technology behind the stunning Origin M-50, which is the latest ship released for the game and an agile rac...
Denial
Senior Member
Posts: 14091
Joined: 2004-05-16
Senior Member
Posts: 14091
Joined: 2004-05-16
#5194215 Posted on: 11/23/2015 02:37 PM
Need I say again what I've said before?
Might as well...
This game is a Zero-G dogfighting game, and would/should have taken an incredibly short time to execute - and unless they release this element of the game and submit it to be critically reviewed, it does not deserve any attention.
With every blog post, video, screenshot, podcast, tweet, flicker and general PR push - they are proving again and again they are scared to death of the critical impact this would have to the free money being thrown at them, by people shepherded into doing so.
There is nothing of interest to anyone interested in GAMES here - move along people, move along.
So how is this different then any other game that's in development? Are we requiring all game studios to ship portions of their games at intervals now for review?
Edit: Wait they did release the dog fighting module and it has been reviewed...
http://www.pcauthority.com.au/Review/390372,review-star-citizen-arena-commander.aspx
Need I say again what I've said before?
Might as well...
This game is a Zero-G dogfighting game, and would/should have taken an incredibly short time to execute - and unless they release this element of the game and submit it to be critically reviewed, it does not deserve any attention.
With every blog post, video, screenshot, podcast, tweet, flicker and general PR push - they are proving again and again they are scared to death of the critical impact this would have to the free money being thrown at them, by people shepherded into doing so.
There is nothing of interest to anyone interested in GAMES here - move along people, move along.
So how is this different then any other game that's in development? Are we requiring all game studios to ship portions of their games at intervals now for review?
Edit: Wait they did release the dog fighting module and it has been reviewed...
http://www.pcauthority.com.au/Review/390372,review-star-citizen-arena-commander.aspx
orpheus
Junior Member
Posts: 5
Joined: 2015-01-08
Junior Member
Posts: 5
Joined: 2015-01-08
#5194218 Posted on: 11/23/2015 02:42 PM
Star Citizen long long overdue
whilst I've been following SC for some time, i was also a backer for Elite Dangerous by frontier developments. and I've got to say it seems that frontier are miles ahead and beyond to what SC has planned, and with the amount of money this project has raised i find it hard to comprehend why its taking so long, oh and i wonder how many alpha stages there will be too.....lol
Star Citizen long long overdue
whilst I've been following SC for some time, i was also a backer for Elite Dangerous by frontier developments. and I've got to say it seems that frontier are miles ahead and beyond to what SC has planned, and with the amount of money this project has raised i find it hard to comprehend why its taking so long, oh and i wonder how many alpha stages there will be too.....lol
AMDJoe
AMD rep
Posts: 115
Joined: 2015-06-11
AMD rep
Posts: 115
Joined: 2015-06-11
#5194226 Posted on: 11/23/2015 03:03 PM
My only worry with this game is...are we going to be exhausted of all hype before the game actually launches? (ironic coming from an AMD guy I know
)
My only worry with this game is...are we going to be exhausted of all hype before the game actually launches? (ironic coming from an AMD guy I know

Denial
Senior Member
Posts: 14091
Joined: 2004-05-16
Senior Member
Posts: 14091
Joined: 2004-05-16
#5194227 Posted on: 11/23/2015 03:03 PM
I definitely agree that development seems to be going slow, but there are some differences here between the two projects.
Frontier started Elite Dangerous in 2011 and got additional funding in 2012 but it already had a studio in place long before that. It shipped the finished game in 2014, so it essentially had a 3 year development time. Cloud Imperium started in 2011 as well, but it had no studio. It took them nearly 2 years to build the studio up. Development on the game only ramped up in 2013. And I think you would agree that the initial launch scope of Starcitizen is much larger than Elite Dangerous, so it's obviously going to take longer.
Should the scope of Starcitizen have been more direct? Probably. Is Chris Roberts being a little too ambitious? I think so. But it's not like he's taking the millions of dollars he received and bathing in it. They are clearly building something. They've released modules, they've shown the work they are doing on the single player component (Squadron 42). Will it ever be finished? I don't know. But I do know it takes years to build games of this scope. Blizzard also had millions of development dollars sunk into World of Warcraft, it took them 5 years to make that game. And they already had the lore and story and everything to go with it. So I don't really get why people are surprised SC is not done yet.
whilst I've been following SC for some time, i was also a backer for Elite Dangerous by frontier developments. and I've got to say it seems that frontier are miles ahead and beyond to what SC has planned, and with the amount of money this project has raised i find it hard to comprehend why its taking so long, oh and i wonder how many alpha stages there will be too.....lol
I definitely agree that development seems to be going slow, but there are some differences here between the two projects.
Frontier started Elite Dangerous in 2011 and got additional funding in 2012 but it already had a studio in place long before that. It shipped the finished game in 2014, so it essentially had a 3 year development time. Cloud Imperium started in 2011 as well, but it had no studio. It took them nearly 2 years to build the studio up. Development on the game only ramped up in 2013. And I think you would agree that the initial launch scope of Starcitizen is much larger than Elite Dangerous, so it's obviously going to take longer.
Should the scope of Starcitizen have been more direct? Probably. Is Chris Roberts being a little too ambitious? I think so. But it's not like he's taking the millions of dollars he received and bathing in it. They are clearly building something. They've released modules, they've shown the work they are doing on the single player component (Squadron 42). Will it ever be finished? I don't know. But I do know it takes years to build games of this scope. Blizzard also had millions of development dollars sunk into World of Warcraft, it took them 5 years to make that game. And they already had the lore and story and everything to go with it. So I don't really get why people are surprised SC is not done yet.
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Senior Member
Posts: 5029
Joined: 2008-09-07
Need I say again what I've said before?
Might as well...
This game is a Zero-G dogfighting game, and would/should have taken an incredibly short time to execute - and unless they release this element of the game and submit it to be critically reviewed, it does not deserve any attention.
With every blog post, video, screenshot, podcast, tweet, flicker and general PR push - they are proving again and again they are scared to death of the critical impact this would have to the free money being thrown at them, by people shepherded into doing so.
There is nothing of interest to anyone interested in GAMES here - move along people, move along.