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Guru3D.com » News » Star Citizen Alpha 2.0 Screenshots

Star Citizen Alpha 2.0 Screenshots

by Hilbert Hagedoorn on: 11/23/2015 10:08 AM | source: | 82 comment(s)
Star Citizen Alpha 2.0 Screenshots

Below the fold some screnshot from the upcoming 2.0 Alpha version of Star Citizen!

 Admittedly, they do look good.



Star Citizen Alpha 2.0 Screenshots Star Citizen Alpha 2.0 Screenshots Star Citizen Alpha 2.0 Screenshots Star Citizen Alpha 2.0 Screenshots Star Citizen Alpha 2.0 Screenshots Star Citizen Alpha 2.0 Screenshots Star Citizen Alpha 2.0 Screenshots Star Citizen Alpha 2.0 Screenshots Star Citizen Alpha 2.0 Screenshots Star Citizen Alpha 2.0 Screenshots Star Citizen Alpha 2.0 Screenshots




« Steam Weekly Top Ten November 23rd 2015 · Star Citizen Alpha 2.0 Screenshots · G.Skill Launches 8GB ddr4-modules with speeds up-to 4133MHz »

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harkinsteven
Senior Member



Posts: 2942
Joined: 2008-11-29

#5198527 Posted on: 11/30/2015 01:14 AM
What I was imaginatively saying is: I will not pass any judgements on SC until it is completely released, and until then will try an encourage others to do the same. Empathically, I am feeling the pain other gamers are suffering due to what they paid good money for has not been released, yet CR keeps asking for more money so as to lengthen and extend development as long as humanly possible.

I do not think he has bagged the money himself, quite the opposite: he has not put any finances he has got on the line as he does not believe in the project strongly enough to do so, he would rather people give him money and not ask questions and try and control how he projects his 'vision'.

'don't look at the man behind the curtain'.

He's got all the money he needs to ship the game - no need for any more to come his way, unless you actually want the game to be in development until the end of time, because if the money never runs out and can be predicted as such on a quarterly/half/annual basis and will not slow down, ever, then development will last forever.

Hypothetically (in general not specific terms) you can continually slip ship dates of products if there is an unlimited supply of money to develop the product. Doesn't matter what the product is, if you got an unlimited budget, then you got an unlimited timescale.

I've said it a few posts up: If CR got $1 mill for development and that well dried up and there was absolutely not chance of any more money to land on their respective desks, then that is the exact amount of money it would have cost.

But no - not the case, and guess what?

You want me to respect CR for what, exactly? because this guy didn't sell all of his possessions and put all of his money into this game, far from it: he mitigated risk by using crowd sourcing (something which unknown developers should only have access to, not multi-millionaires) and all the banks and publishers were not impressed with the design document he showed around town.

If it was impressive, they would have given him money and backing/support to publish the game. Again, he was looking to mitigate risk and either a publisher, bank or crowdsourcing was the way to do it. Using personal finances was never an option.

I think you need to ask why this is.
Please STFU.

Loobyluggs
Senior Member



Posts: 4699
Joined: 2008-09-07

#5198531 Posted on: 11/30/2015 01:34 AM
Please STFU.


You can't have your cake and eat it 'sir...unlike CR.

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