Sony Removes Cyberpunk 2077 from the PlayStation Store
Things are diving nose down, Sony removed CD Projekt Cyberpunk 2077 from its PlayStation Store and is offering full refunds, taking unusual steps to relieve customers furious about bugs plaguing one of the year’s most highly anticipated games.
On Thursday night, the PlayStation support Twitter account tweeted, "[Sony Interactive Entertainment] strives to ensure a high level of customer satisfaction, and we will begin to offer a full refund for all gamers who have purchased Cyberpunk 2077 via PlayStation Store and want a refund."
The PlayStation site confirmed the removal with the note: "SIE will also be removing Cyberpunk 2077 from PlayStation Store until further notice."
The game's performance on consoles (and PC) has elicited stringent criticism from the press as well as consumers on social media. Gamers have highlighted how the PS4, Xbox One and even PS5 versions of the game would routinely crash witth gameplay littered with bugs.
It’s unusual for any title to be removed from stores so soon after release. Previous examples include Square Enix Holdings Co.’s Final Fantasy XIV, which was taken offline for an overhaul following its disastrous 2010 launch, and Amazon.com Inc.’s Crucible, pulledfrom PC stores earlier this year and finally canceled.
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A year old? RDNA2 just launched you know. It is even newer than NVIDIAs 30 series!
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Personally I thought it was stupid trying to get something like this running at any sort of performance on those last generation console hardware - only done for the cash grab of large market of potential buyers - they most likely thought that the frame-rates were good enough for "that lot".
If the game would have been fully optimized for the old consoles there wouldn't be any issue, I see it more like a rushed release all over the board.
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Well, let's hope for them that the game gets tweaked asap to run without hiccups
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I wonder how the game played if they had not delayed it.
They should have been less aggressive with a release date, this game clearly needed another full year of bug fixing and performance improvements.
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I thought games had to be submitted, tested and approved by the likes of Sony to be eligible to be on their online stores? Similar to app approval for Apple Store.
Did they not bother doing it for this at all? Thought it was so big they didn't need to bother?
Personally I thought it was stupid trying to get something like this running at any sort of performance on those last generation console hardware - only done for the cash grab of large market of potential buyers - they most likely thought that the frame-rates were good enough for "that lot".