Sony announces the Playstation 4 - Well Sort Off
Weirdest launch ever ? Without showing even one photo of the product Sony Entertainment announced the Playstation 4 to much fanfare today in New York. The company hopes to make use of its acquisition of Gaikai in the next generation console by incorporating its cloud technology. It also hopes to make its online platform a lot more social than it was back with the Playstation 3. Unlike past launches, Sony declined to show off the console itself. Instead, it showed off the new DualShock 4 controller and the games that will be running on the new Playstation 4 when it hits the market during Holiday 2013.
After the press conference, Sony issued a press release outlining the technical specification of the new console:
- Single-chip custom processor, with eight x86-64 AMD Jaguar CPU cores and 1.84 TFLOPS next-gen AMD Radeon based graphics engine
- 8GB GDDR5 memory
- Built-in hard drive
- 6x Blu-Ray and 8x DVD drive
- USB 3.0 and auxiliary ports
- Gigabit Ethernet, 802.11 b/g/n Wi-Fi, and Bluetooth 2.1
- HDMI, analog AV-out, and optical S/PDIF audio output
- DualShock 4 controller, with two-point capacitive touchpad, three-axis gyroscope, three-axis accelerometer, vibration, light bar with three color LEDs, mono speaker, micro USB port, stereo headset port, extension port, 1000mAh battery
- PlayStation 4 Eye camera, with two 1280 x 800 cameras, f/2.0 fixed focus lenses, 85-degree field of view, 30cm minimum focusing distance, four-channel microphone array
Sony's president of Worldwide Studios explained the absence of the presence of the new console was that it would be revealed at a later date so that the audience will not "get bored" in future announcements.
At launch, critics slammed Sony for charging upwards of $500 for the PS3, arguing that it had too many features. HDMI, Wi-Fi and optical audio didn't come standard on the Xbox 360 at launch, but they all proved important over the years. Meanwhile, the fast XDR memory of the PlayStation 3 came in handy, but there was far too little at 256MB. Here, Sony's seeking to maintain the speed with GDDR5, but ups the capacity to a generous 8GB. Similarly, gamers ended up appreciating the PS3's built-in hard drive when they started downloading games or installing them, but the first-generation 2x Blu-ray drive made that a painfully slow process.
The Microsoft Kinect took the world by storm at its debut, and not just because of the 3D depth camera: the always-on microphone array allowed a Kinect-equipped Xbox 360 to recognize voice commands. Now, with the PlayStation 4 Eye, Sony will have both motion tracking and voice recognition hardware at its disposal, but also higher resolution and a much larger field of view. While the Kinect can only fit two people in its sweet spot, and has difficulty tracking them at times, the PlayStation 4 Eye could do more... theoretically, anyhow.
Last but not least, there's that custom AMD processor to discuss, and here's where we need to be extremely careful about jumping to conclusions: with a custom design, there's no telling exactly how powerful the processor might be, or how much developers might get out of it. Still, we can draw a few parallels: we actually saw a quad-core Jaguar processor at CES, inside AMD's Temash reference design. Contrary to what you might believe, Jaguar actually isn't a beefy CPU; AMD's selling the tiny cores in chips designed for low-end laptops and tablets. And yet, with floating-point performance of 1.84 teraflops and a next-gen Radeon architecture, the GPU will likely have more power than a 1.76 teraflop AMD Radeon HD 7850, a mid-range graphics card for gaming computers. Source the verge
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Good points well made. PC gamers are a stroppy lot!
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Your logic makes no sense to me.
I agree with you that developers can make more money on consoles and because consoles are the lowest denominator it's best to develop for them and work up if you can.
Where I stop following you is how the PS4 and Xbox will make PC gaming more pointless.
PS4 and rumored Xbox specs make them PCs essentially. The cost associated with porting your game for a PS4 to a PC is considerably lower than to go from a PS3 to a PC. So why wouldn't developers go that small distance for extra revenue from the PC? I mean if they really are all about money, they can literally push a button and put their game on the PC and have an entirely new market.
In all honestly, the only reason PC gaming has been seen as a pinnacle, or perhaps the best choice for gaming. Was how advanged the graphics were compared to consoles. Now, this has been wiped out. Or so it appears when looking at the tech demos for the PS4.
I might be very wrong, as it's just my personal feelings after the PS4 conference.
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Think it’s unfair to say graphics are the only thing PC gaming has going for it, if you’re a big fan of shooters, then mouse/kb controls will still be the main draw for PC gaming, and if you’re a tweaker then mods are always a pleasure to deal with.
If you’re into 120hz, 3D or triple screen gaming then PC gaming also offers the best experience, but those are quite niche markets.
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Anandtech did a podcast a little while back about the steambox. One of the coolest things they were talking about was like a steambox certification program. Like as long as an OEM platform would meet a set of specifications set by Valve, it would be considered a "steambox". In that way developers would know that their title running on steam would need to at least be able to run that that minimal specification and consumers would know if they were buying something that was steambox certified it would be capable of running all games on steam and plug into steam services.
I guess my point is I think there is going to be a shifting paradigm of what exactly PC gaming is defined as. I mean I look at things like Nvidia's project shield streaming stuff off of a PC to a TV, I look at rumors of the steambox, steams big picture mode, etc. It seems like the PC and console is almost like converging. I mean I love sitting down in front of my monitor and playing a game like Starcraft 2 -- but I want to sit down in front of a TV to play a game like Grid or Skyrim or something with less emphasis on control or something that may be a little more social, like a mario party type game for example or something.
I actually think it would be really cool if Sony said, hey we built this console and it's going to be good because we're building 50 million of them and we can sell you decent hardware at a way lower cost. But if you are running a PC that meets these specs, you could also run this and get the exact same experience on your PC. Use Gaikai to stream it from your PC, no matter where it is, to your Sony TV or whatever. That would be neat.
Kind of just rambling now, but yeah. I dunno I think the PC is always going to have a place.
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That is kinda my point, the next gen consoles could make it that unless you game higher than 60hz and 1920x1080 a PC will offer you nothing more than a greater choice of control methods, while that is clearly a good thing, for many it won’t be enough considering the huge amount extra you will be paying.
Even game prices won’t matter now that it’s confirmed Sony won’t be blocking used games, I don’t think COD games are as terrible as people say, but I do think for a SP gamer then are terrible value so I haven’t played one in years.
On a console you could buy it on a Friday, and then trade it back in on the Saturday or Sunday for around 75% what you paid for it, same situation if you buy something and find out you don’t like it.
Make that mistake on the PC and your stuck with it.
Denial, you’ve been telling people the thing about diminishing returns for a while now, not many seem to be taking it in though.
Even pre-rendered CG movies have barely changed over the last decade.