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Guru3D.com » News » Sony announces the Playstation 4 - Well Sort Off

Sony announces the Playstation 4 - Well Sort Off

by Hilbert Hagedoorn on: 02/21/2013 09:46 AM | source: | 176 comment(s)
Sony announces the Playstation 4 - Well Sort Off

Weirdest launch ever ? Without showing even one photo of the product Sony Entertainment announced the Playstation 4 to much fanfare today in New York. The company hopes to make use of its acquisition of Gaikai in the next generation console by incorporating its cloud technology. It also hopes to make its online platform a lot more social than it was back with the Playstation 3. Unlike past launches, Sony declined to show off the console itself. Instead, it showed off the new DualShock 4 controller and the games that will be running on the new Playstation 4 when it hits the market during Holiday 2013.

After the press conference, Sony issued a press release outlining the technical specification of the new console:

  • Single-chip custom processor, with eight x86-64 AMD Jaguar CPU cores and 1.84 TFLOPS next-gen AMD Radeon based graphics engine
  • 8GB GDDR5 memory
  • Built-in hard drive
  • 6x Blu-Ray and 8x DVD drive
  • USB 3.0 and auxiliary ports
  • Gigabit Ethernet, 802.11 b/g/n Wi-Fi, and Bluetooth 2.1
  • HDMI, analog AV-out, and optical S/PDIF audio output
  • DualShock 4 controller, with two-point capacitive touchpad, three-axis gyroscope, three-axis accelerometer, vibration, light bar with three color LEDs, mono speaker, micro USB port, stereo headset port, extension port, 1000mAh battery
  • PlayStation 4 Eye camera, with two 1280 x 800 cameras, f/2.0 fixed focus lenses, 85-degree field of view, 30cm minimum focusing distance, four-channel microphone array

Sony's president of Worldwide Studios explained the absence of the presence of the new console was that it would be revealed at a later date so that the audience will not "get bored" in future announcements.

At launch, critics slammed Sony for charging upwards of $500 for the PS3, arguing that it had too many features. HDMI, Wi-Fi and optical audio didn't come standard on the Xbox 360 at launch, but they all proved important over the years. Meanwhile, the fast XDR memory of the PlayStation 3 came in handy, but there was far too little at 256MB. Here, Sony's seeking to maintain the speed with GDDR5, but ups the capacity to a generous 8GB. Similarly, gamers ended up appreciating the PS3's built-in hard drive when they started downloading games or installing them, but the first-generation 2x Blu-ray drive made that a painfully slow process.

The Microsoft Kinect took the world by storm at its debut, and not just because of the 3D depth camera: the always-on microphone array allowed a Kinect-equipped Xbox 360 to recognize voice commands. Now, with the PlayStation 4 Eye, Sony will have both motion tracking and voice recognition hardware at its disposal, but also higher resolution and a much larger field of view. While the Kinect can only fit two people in its sweet spot, and has difficulty tracking them at times, the PlayStation 4 Eye could do more... theoretically, anyhow.

Last but not least, there's that custom AMD processor to discuss, and here's where we need to be extremely careful about jumping to conclusions: with a custom design, there's no telling exactly how powerful the processor might be, or how much developers might get out of it. Still, we can draw a few parallels: we actually saw a quad-core Jaguar processor at CES, inside AMD's Temash reference design. Contrary to what you might believe, Jaguar actually isn't a beefy CPU; AMD's selling the tiny cores in chips designed for low-end laptops and tablets. And yet, with floating-point performance of 1.84 teraflops and a next-gen Radeon architecture, the GPU will likely have more power than a 1.76 teraflop AMD Radeon HD 7850, a mid-range graphics card for gaming computers. Source the verge







« Enermax Triathlor FC 550W and 650W PSUs · Sony announces the Playstation 4 - Well Sort Off · GeForce GTX Titan review »

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boodikon
Senior Member



Posts: 3994
Joined: 2005-10-30

#4537704 Posted on: 02/25/2013 04:38 PM
AI, sound, pathfinding; these are just some of the parts processed on the CPU. I was hoping for games this generation which would allow for a far greater amount of units on screen with much better AI than in the past; this is not going to happen now with the CPU power available here.


How do you know for sure.

Chillin
Senior Member



Posts: 6814
Joined: 2006-01-18

#4537710 Posted on: 02/25/2013 04:48 PM
How do you know for sure.


You are talking about a CPU with 2x-3x the power of the CPU in the PS3/Xbox360, where are you getting the power to enable these I wonder?

boodikon
Senior Member



Posts: 3994
Joined: 2005-10-30

#4537799 Posted on: 02/25/2013 06:53 PM
You are talking about a CPU with 2x-3x the power of the CPU in the PS3/Xbox360, where are you getting the power to enable these I wonder?


No im not talking about a cpu with 2x-3x the power of the cpu in a ps3/360 because you and no one else has released the true spec's.

And you say where am I getting the power to enable these you wonder, answer is I dont because I don't' create games for the ps4 and I had no input into the ps4 architecture.

Chillin
Senior Member



Posts: 6814
Joined: 2006-01-18

#4537803 Posted on: 02/25/2013 06:56 PM
No im not talking about a cpu with 2x-3x the power of the cpu in a ps3/360 because you and no one else has released the true spec's.

And you say where am I getting the power to enable these you wonder, answer is I dont because I don't' create games for the ps4 and I had no input into the ps4's creation.

You're right, I don't know.

What we are working with is the publicly released information so far. We may be completely off the mark, but at least this is one way to pass the next eight months.

HeavyHemi
Senior Member



Posts: 6954
Joined: 2008-10-27

#4537992 Posted on: 02/25/2013 10:25 PM
Interesting tidbit to add to the rumor mill... :)

AMD presented Jaguar at ISSCC, its four core x86-64 processor for SoCs which can throttle down to 0.5W, or up to over 1.85GHz and 25W.

The 28nm 11 metal layer processor occupies 26.2mm2, and "is implemented with an emphasis on design efficiency, while improving instructions-per-cycle, frequency and power compared to the prior-generation 40nm dual-core Bobcat," said AMD.

http://www.electronicsweekly.com/Articles/25/02/2013/55620/isscc-quad-x86-throttles-from-0.5w-to-1.85ghz.htm

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