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Sniper Elite 4: PC graphics and benchmark review
We check out Sniper Elite 4 for PC, the title has been released today and has a few nice tricks up its sleeves. The game is DirectX 12 compatible and has ASYNC Compute support, let's go check out a graphics card or seventeen with this game to see how well it performs.
Read the full review here.
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Sniper Elite 4 will get DirectX 12 support - 02/06/2017 06:25 PM
Rebellion has just announced that the PC version of Sniper Elite 4 will support Microsoft’s latest API, DirectX 12. According to the team, DX12 can take things even further for Rebellion&a...
Sniper Elite 4 Italy 1943 Story Trailer - 12/07/2016 06:25 AM
Italy, Second World War. Explore the Allied invasion plans and discover the covert operations behind Sniper Elite 4's breathtaking campaign. Featuring beautiful concept art and new in-game factions a...
Sniper Elite 4 Gameplay Trailer - 09/22/2016 08:33 AM
Preorders are now underway for Sniper Elite 4, the upcoming sharpshooting sequel. Rebellion announces that preorders will include a free copy of their Target Führer DLC and additional content for Win...
Sniper Elite 4 E3 2016 Demo - 06/17/2016 09:29 AM
Here's a new video, showcasing 10 minutes of gameplay footage from the E3 2016 demo of Sniper Elite 4. The game is currently scheduled for a February 14th release. ...
Rebellion has announced Sniper Elite 4 for PC (video) - 03/08/2016 09:15 AM
Rebellion has announced that Sniper Elite 4 is heading to PlayStation 4, Xbox One and PC through Steam in 2016....
JonasBeckman
Senior Member
Posts: 17563
Joined: 2009-02-25
Senior Member
Posts: 17563
Joined: 2009-02-25
#5392760 Posted on: 02/14/2017 03:28 PM
Looks like Nvidia just released their own "Game ready" driver for this (And the games For Honor and Halo Wars 2) wonder if there's any performance gains though from what I've read it seems AMD and Nvidia both perform pretty well for this game although multi-GPU support for DX12 is a bit lacking though that seems to be a pretty common thing so perhaps SLI and Crossfire support will be patched in later on?
Far as driver performance gains goes I think AMD mentioned something of a 4 - 5% increase with their 17.2.1 driver over 17.1.1 so driver optimizations might not add much - unless something's completely broken. - but it's still a gain so it'll probably be similar for Nvidia although usually game profiles are ready in advance though smaller tweaks are probably still possible for some additional gains.
Well the game in question isn't too demanding either this time, visually almost identical to Sniper Elite v.3 but now supporting DX12 as a low-level API alternative to DX11 with a focus on performance.
(And the addition of async compute support.)
EDIT: Wonder if there will be a For Honor test too, though that game focuses more on online and also uses (enforces?) EAC or Easy Anti Cheat so some utilities might not be completely functional since it's a pretty restrictive anti-cheat solution with a stricter whitelist system.
(Afterburner 4.3.0 and RTSS 6.5.0 / 6.5.1 should be OK though since those got whitelisted shortly after Watch_Dogs 2 was released.)
EDIT: Huh so Sniper Elite V.4 game actually supports multi-GPU setups already, different from what I've heard but that's really nice to see.
Looks like Nvidia just released their own "Game ready" driver for this (And the games For Honor and Halo Wars 2) wonder if there's any performance gains though from what I've read it seems AMD and Nvidia both perform pretty well for this game although multi-GPU support for DX12 is a bit lacking though that seems to be a pretty common thing so perhaps SLI and Crossfire support will be patched in later on?
Far as driver performance gains goes I think AMD mentioned something of a 4 - 5% increase with their 17.2.1 driver over 17.1.1 so driver optimizations might not add much - unless something's completely broken. - but it's still a gain so it'll probably be similar for Nvidia although usually game profiles are ready in advance though smaller tweaks are probably still possible for some additional gains.

Well the game in question isn't too demanding either this time, visually almost identical to Sniper Elite v.3 but now supporting DX12 as a low-level API alternative to DX11 with a focus on performance.
(And the addition of async compute support.)
EDIT: Wonder if there will be a For Honor test too, though that game focuses more on online and also uses (enforces?) EAC or Easy Anti Cheat so some utilities might not be completely functional since it's a pretty restrictive anti-cheat solution with a stricter whitelist system.
(Afterburner 4.3.0 and RTSS 6.5.0 / 6.5.1 should be OK though since those got whitelisted shortly after Watch_Dogs 2 was released.)
EDIT: Huh so Sniper Elite V.4 game actually supports multi-GPU setups already, different from what I've heard but that's really nice to see.

H1TMANza
Member
Posts: 44
Joined: 2016-01-21
Member
Posts: 44
Joined: 2016-01-21
#5392761 Posted on: 02/14/2017 03:29 PM
Request
Kindly add the r9 290x card as well. I'm still running the 290x lightning and I'm very curious to know how dx12+async performs on these older cards.
Much Appreciated
Request
As per request, GeForce GTX 970 added.
Kindly add the r9 290x card as well. I'm still running the 290x lightning and I'm very curious to know how dx12+async performs on these older cards.
Much Appreciated
fantaskarsef
Senior Member
Posts: 14586
Joined: 2014-07-21
Senior Member
Posts: 14586
Joined: 2014-07-21
#5392763 Posted on: 02/14/2017 03:32 PM
OMG, that's really happening?
Yes indeed it does and it's faster than dx11 sli.

OMG, that's really happening?

brutlern
Senior Member
Posts: 295
Joined: 2011-02-09
Senior Member
Posts: 295
Joined: 2011-02-09
#5392771 Posted on: 02/14/2017 03:38 PM
What about DX11 vs DX12?
What about DX11 vs DX12?
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Don Vito Corleone
Posts: 46320
Joined: 2000-02-22
Correct, still working on the article and need to rewrite a thing or two. That is on the to-do list.