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Guru3D.com » News » SLI review: ASUS GeForce GTX 960 Strix

SLI review: ASUS GeForce GTX 960 Strix

by Hilbert Hagedoorn on: 01/22/2015 04:28 PM | source: | 12 comment(s)

We review not one but two ASUS GeForce GTX 960 Strix graphics cards, in SLI mode of course. This premium version of the GTX 960 comes with an all silent design, good looks, a factory overclock and very nice overclock potential as well. All that whilst the temperatures do not go out of control.

Read the review right here.

 







« Gigabyte GeForce GTX 960 G1 Gaming review · SLI review: ASUS GeForce GTX 960 Strix · KFA2 GeForce GTX 960 EXOC review »

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Megabiv
Senior Member



Posts: 798
Joined: 2006-09-14

#4997534 Posted on: 01/22/2015 11:07 PM
In a dual card configuration SLI 960s obviously do not scale well at all.


Well actually SLI scales quite well with nearly double performance over a single 960. It's still piss poor fps but scaling is actually good.

VultureX
Senior Member



Posts: 2577
Joined: 2006-10-14

#4997612 Posted on: 01/23/2015 01:39 AM
Forgive my "I told you so" moment.

My quotes:

Two of these cards might actually be on par with 970 performance, so you are seriously underestimating the potential of these cards.


In most of the tests in the review they outperform a single 970GTX.


The latest games, they all max out 4GB on the 970GTX and 980GTX. It can and it will be utilized.
If there is an SLI review for these cards, then mark my words there will be a word on vRAM limitation in the review.



From the review:

Many of you will not get by the fact that the 128-bit memory bus combined with 2 GB of graphics memory will cripple anything after 1080P. I think people could have lived with the 128-bit bus if the product would have had 3 GB of graphics memory or the other way around.
...
The biggest danger lies in the fact that 2 GB of graphics memory these days isn't going to cut it with the modern game titles versus good image quality settings.
Again, the most tricky thing will be 2 GB, once the card runs out of memory frames will start swapping back and forth in the frame-buffer, resulting in a performance loss.


So thank you ---TK---, 4GB on a card such as the 960GTX is FAR from useless these days.
It is hilarious to reread the 2 vs 4GB vRAM thread again and in fact any vRAM thread. Man, way to get those closed by screaming: "TROLLS TROLLS, 4GB IS USELESS, TROLLS".
The 760GTX and 670GTX 4GB in SLI being discussed there come very close to the performance shown here, which is in fact 970GTX performance and there suddenly nobody doubts that the 4GB, I quote, 'can be fully utilized'.
Sjeesh what a bunch of bull :rolleyes:

eclap
Senior Member



Posts: 31495
Joined: 2005-01-08

#4997618 Posted on: 01/23/2015 01:49 AM
The biggest danger lies in the fact that 2 GB of graphics memory these days isn't going to cut it with the modern game titles versus good image quality settings.


seeing as the 960 will NOT get anywhere near those "good image quality settings" in modern games, even at 1080p, I wouldn't worry. Hell, the card can't even run high settings at a constant 60fps so I wouldn't worry about the lack of vram. More often than not it'll utilize way less than 2gb.

Cheers for quoting the review to make you look stupid yet again.

VultureX
Senior Member



Posts: 2577
Joined: 2006-10-14

#4997620 Posted on: 01/23/2015 01:55 AM
By all means. I'm not the one looking stupid here :)

PhazeDelta1
Moderator



Posts: 15616
Joined: 2010-09-12

#4997623 Posted on: 01/23/2015 01:58 AM
Lets not get off topic or i'm going to start handing out infractions.

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