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Guru3D.com » News » SimCity Patch Introduces More Bugs

SimCity Patch Introduces More Bugs

by Hilbert Hagedoorn on: 04/25/2013 05:33 AM | source: | 24 comment(s)
SimCity Patch Introduces More Bugs

Oy ... You know that massive SimCity patch that was supposed to fix everything? It went about as well as you can expect. Fans have taken to Reddit and official forums to decry the mess, which has left some cities literally overflowing with waste.

Human excrement is at the bottom (sorry) of one common issue encountered since yesterday's patch. A concerned Redditor reported a "sewage OVERLOAD" in a town with a relatively tiny population of 4,000 that saw their outflow pipe "MAXED". Another player beginning a new town with a similarly-sized bevy of civvies found their terminally incontinent Sims had already put 55 in the clinic.

Not all of the bugs are so ripe for comedy. Some SimCity players have found themselves stuck on loading screens when attempting to resume cities created before the patch - though they've had no problems in creating new ones. Others lucky enough to access their saves have discovered that buildings wouldn’t complete construction, instead becoming perpetual building sites.

Meanwhile, while players are celebrating the end of traffic issues caused by "clumping" fire trucks and endlessly looping transit vehicles, more dramatic pile-ups are occurring as the result of new problems. One poor mayor saw their streets turned gold yesterday with hundreds of bright yellow and totally inexplicable taxi cabs







« Position Based Fluids Demonstration · SimCity Patch Introduces More Bugs · NEC MultiSync P242W-BK 24-Inch LCD Monitor »

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k1net1cs



Posts: 3783
Joined: 2010-11-14

#4583808 Posted on: 04/25/2013 05:38 AM
Well, well...talk about one sh!tty patch. :P

Loobyluggs
Senior Member



Posts: 4807
Joined: 2008-09-07

#4583819 Posted on: 04/25/2013 05:54 AM
Some of the bugs can be fixed by the player, like rezoning areas to solve the perpetual construction site issue; but the big bug is being on a 16 city map and having one crucial city unusable because it won't load even after ten minutes of watching the stupid messages about reticulating splines and Llamas.

Other bugs were not really fixed to any satisfactory level, like the traffic problems and emergency vehicles not getting road priority or even doing something basic, like overtaking - all whilst sims are either dieing, burning alive or being mugged/killed.

Still fun to play, but these problems make that fact worse.

tsunami231
Senior Member



Posts: 12990
Joined: 2003-05-24

#4583823 Posted on: 04/25/2013 06:00 AM
Oy ...Â*You know that massive SimCity patch that was supposed to fix everything? It went about as well as you can expect.Â*Fans have taken to Reddit and official forums to decry the mess, which has le...

SimCity Patch Introduces More Bugs

simcity, is being maimed by ea now.

lucidus
Senior Member



Posts: 11835
Joined: 2011-12-31

#4583824 Posted on: 04/25/2013 06:04 AM
Oh it must be a server side issue. After all, a lot is being calculated in the cloud.

k1net1cs
Senior Member



Posts: 3783
Joined: 2010-11-14

#4583829 Posted on: 04/25/2013 06:16 AM
Oh it must be a server side issue. After all, a lot is being calculated in the cloud.

Huh?
Isn't Sim City only using the server for saving games and checking licenses?
I mean, there was an article on it being perfectly playable offline after modifying the executable to spoof the connection.

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