Scorn "Xbox Series X" trailer actually ran on a Ryzen processor and GeForce RTX 2080 Ti
Scorn, the horror FPS inspired by the works of artist and sculptor HR Giger (if you have seen any of the Aliens movies you know who he is), was airing a bit of a trailer during the latest episode of Xbox Inside.
Ljubomir Peklar, the game director at Ebb Software, the title's developer house, offered some technical details about Scorn. According to Peklar, the "Xbox Series X" actually trailer ran on an RTX 2080 Ti paired with a Ryzen processor.
Despite the mentioned configuration, Peklar claims that an RTX 2070 Super could also run the game in 4K at 60FPS . However, the owners of these GPUs will have to abandon the Ultra configuration in favor of a less demanding one. According to Keplar, the game can run in 4K at 60FPS with a mix of settings. Peklar described DirectML and NVIDIA DLSS 2.0 as two interesting solutions to improve performance. And while he didn't promise, he did say that Ebb Software will try to give players as many options as possible. Lastly, and although Scorn looks stunning, it won't use Ray-Tracing in real-time. The title will be exclusive to the Xbox Series X and PC via Steam, and will run in 4K resolution at 60FPS
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Ah yes. The old smoke and mirrors trick.
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With the exception that it's deceptive and ingenuousness. For every person that is transparent and upfront about the capabilities of both games and consoles, there are probably a dozen or so others that are willing to keep quiet and deceive consumers. Sometimes it's blatant--like a video game's scene. Sometimes its malicious, like toting the features of an upcoming console, only have to have said features evaporate when it actually hit the market.
The industry is long overdue for a healthy of regulation, and will never get one despite it being a multi-billion, if not trillion dollar industry.
You really should get into the habit of proof reading your posts my man. Could have been a great argument, minus the non sensical portions.
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Well the game has been in the making for over 5 years and graphics hardware has changed quite a bit since the pre-alpha demo but in the pre-alpha the game play looked very slow, a lot of running and sneaking a round and puzzle solving, the early demo reminded me of Prey but with less shooting and slightly twisted sick visuals.....sick in a good way.