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Guru3D.com » News » Scorn "Xbox Series X" trailer actually ran on a Ryzen processor and GeForce RTX 2080 Ti

Scorn "Xbox Series X" trailer actually ran on a Ryzen processor and GeForce RTX 2080 Ti

by Hilbert Hagedoorn on: 06/01/2020 07:09 PM | source: dsogaming | 28 comment(s)
Scorn

Scorn, the horror FPS inspired by the works of artist and sculptor HR Giger (if you have seen any of the Aliens movies you know who he is), was airing a bit of a trailer during the latest episode of Xbox Inside.

Ljubomir Peklar, the game director at Ebb Software, the title's developer house, offered some technical details about Scorn. According to Peklar, the "Xbox Series X" actually trailer ran on an RTX 2080 Ti paired with a Ryzen processor.

  

 

Despite the mentioned configuration, Peklar claims that an RTX 2070 Super could also run the game in 4K at 60FPS . However, the owners of these GPUs will have to abandon the Ultra configuration in favor of a less demanding one. According to Keplar, the game can run in 4K at 60FPS with a mix of settings. Peklar described DirectML and NVIDIA DLSS 2.0 as two interesting solutions to improve performance. And while he didn't promise, he did say that Ebb Software will try to give players as many options as possible. Lastly, and although Scorn looks stunning, it won't use Ray-Tracing in real-time.  The title will be exclusive to the Xbox Series X and PC via Steam, and will run in 4K resolution at 60FPS

 



Scorn Scorn Scorn




« Western Digital sued over SMR debacle in HDDs · Scorn "Xbox Series X" trailer actually ran on a Ryzen processor and GeForce RTX 2080 Ti · AMD Sienna Cichlid spotted in Linux Kernel patches, Big Navi? »

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umeng2002
Senior Member



Posts: 1139
Joined: 2006-09-02

#5794777 Posted on: 06/01/2020 10:06 PM
"gameplay"

tunaphish6
Member



Posts: 99
Joined: 2014-12-03

#5794782 Posted on: 06/01/2020 10:21 PM
The sky is blue and devs sometimes demo games on PC for consoles that aren't yet released. This isn't anything strange or "outrageous". It's just fun fact of game development, that's all.


With the exception that it's deceptive and ingenuousness. For every person that is transparent and upfront about the capabilities of both games and consoles, there are probably a dozen or so others that are willing to keep quiet and deceive consumers. Sometimes it's blatant--like a video game's scene. Sometimes its malicious, like toting the features of an upcoming console, only have to have said features evaporate when it actually hit the market.

The industry is long overdue for a healthy of regulation, and will never get one despite it being a multi-billion, if not trillion dollar industry.

CPC_RedDawn
Senior Member



Posts: 9350
Joined: 2008-01-06

#5794814 Posted on: 06/01/2020 11:32 PM
First demos of the 360 were on Mac G5s.


Makes sense given that the 360 and Mac's back then both used IBM PPC arhcitecture rather than x86

xg-ei8ht
Senior Member



Posts: 1810
Joined: 2001-06-09

#5794818 Posted on: 06/02/2020 12:08 AM
Don't know why this game needed a 2080ti.

Graphics are nothing to shout about. Looks like it could be easily made on todays consoles.

Heck look at TLOU2. lol

-Tj-
Senior Member



Posts: 17475
Joined: 2012-05-18

#5794827 Posted on: 06/02/2020 12:39 AM
Check their channel how game advanvced from pre-alpha gfx, to leaked alpha gameplay, to this now.

https://www.youtube.com/channel/UCZTVDBI7brJKiWw85YTnyEw/videos


I think 2080ti is just for 4k, I doubt 1080TI can run this at comfortable fps. nvm ps4pro :D

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