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Guru3D.com » News » SAPPHIRE Announces Radeon RX Vega 64

SAPPHIRE Announces Radeon RX Vega 64

by Hilbert Hagedoorn on: 08/01/2017 12:23 PM | source: | 19 comment(s)
SAPPHIRE Announces Radeon RX Vega 64

Sapphire has announced the launch of the much-anticipated Radeon Vega 64enthusiast graphics cards. The Vega architecture boasts significant improvements focused on maximizing the performance. 

Vega cards are designed for enthusiasts seeking top-of-the-chart framerates in games of today and tomorrow – in Ultra details and VR. 

SAPPHIRE Technology is introducing three Vega-powered models:

  • SAPPHIRE Radeon RX Vega 64 8GB HBM2 Liquid Cooled
  • SAPPHIRE Radeon RX Vega 64 8GB HBM2
  • SAPPHIRE Radeon RX Vega 64 8GB HBM2 Limited Edition

ega is a major evolution of the Radeon graphics architecture, with innovations across multiple core fronts of the silicon. New GPUs feature a High Bandwidth Cache and memory controllers remove the capacity limitations of traditional GPU memory. Thanks to automatic, fine-grained memory movement controlled by the high-bandwidth cache controller, new architecture enables access to much larger, more detailed assets. Vega GPU utilizes HBM2, the latest in graphics memory technology, to provide incredible levels of power efficiency and memory performance.

RTG engineers also equipped Vega chips with Next-Gen Compute units. This translates to higher possible clock speeds, better throughput and double the peak polygon per clock handled by the engine (vs R9 Fury X). The Pixel Engine also received a Next-Gen makeover, boosting the shading performance especially vital for gaming. Significant advancements were made to the geometry engine as well.

Gaming performance

SAPPHIRE Radeon RX Vega 64 graphics cards are the new high-end models of the Radeon family, we know you’ve been waiting for.  The time has finally come to showcase the performance of Vega in the most important category of software on the planet: Games. Spoiler: it’s fast. Like, Ultra-details and VR Premium-fast! 

Specifications 

 

 

SAPPHIRE Radeon RX Vega 64 8GB HBM2 and 8GB HBM2 Limited Edition

SAPPHIRE Radeon RX Vega 64 Liquid Cooled

Graphics Processor

Vega XT

Vega XTX

Base Clock

1247 MHz

1406 MHz

Boost Clock

1546 MHz

1677 MHz

Max Clock (DPM7)

1630 MHz

1750 MHz

Stream Processors

4096 (64 Compute Units)

4096 (64 Compute Units)

Memory Clock

945 MHz (1,9 Gbps)

945 MHz (1,9 Gbps)

Memory Size

8192 MB

8192 MB

Memory Type

HBM2

HBM2

Memory Bus

2048 bit

2048 bit

Cooler type

Air, Dual-Slot, Silver or Black design

Liquid + Radiator, Dual-Slot, Silver design

CrossFire Support

Bridgeless, up to 4 GPUs

Bridgeless, up to 4 GPUs

Display outputs

HDMI 2.0 (Type A) + 3x Display Port 1.4 (HBR3/HDR)

HDMI 2.0 (Type A) + 3x Display Port 1.4 (HBR3/HDR)

 

Availability 

The new Vega 64 based SAPPHIRE graphics cards will be available to buy from August 14th.



SAPPHIRE Announces Radeon RX Vega 64 SAPPHIRE Announces Radeon RX Vega 64 SAPPHIRE Announces Radeon RX Vega 64 SAPPHIRE Announces Radeon RX Vega 64 SAPPHIRE Announces Radeon RX Vega 64 SAPPHIRE Announces Radeon RX Vega 64




« NZXT Kraken X62, X52 and X61 compatible with AMD Ryzen Threadripper · SAPPHIRE Announces Radeon RX Vega 64 · More on ROG Radeon RX Vega 64 From ASUS »

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Valken
Senior Member



Posts: 1730
Joined: 2011-01-05

#5457958 Posted on: 08/01/2017 04:11 PM
I am wondering if the Vega XT with a hybrid WC cooler and XTX bios can do the same as the stock WC edition?

I just don't like that stock air cooler (had 2x blower AMD GPUs) and it was super hot and loud at full load.

Rich_Guy
Senior Member



Posts: 12630
Joined: 2003-05-11

#5457965 Posted on: 08/01/2017 04:23 PM
Missed the PSU, 1000w.

Venix
Senior Member



Posts: 1596
Joined: 2016-08-01

#5457970 Posted on: 08/01/2017 04:29 PM
if they can do 1750 ...i am sensing the heat already ...what will that be ?400 watts ?450 ?

Srsbsns
Senior Member



Posts: 175
Joined: 2015-01-28

#5457974 Posted on: 08/01/2017 04:44 PM
These clock speeds sound great, but performance from what we've seen so far is really rather lower than expected when say sat next to a Fury X at 1050MHz...

Feels like it should be leagues ahead with it's 66% clock improvement, not just something (close to from memory) about 25% fps faster in games. That is without even bringing up the large time out for Dev and improved tech.

Of ccourse I expect this will brighten up as games adapt (and drivers), but it should be ahead of the 1080Ti with such high clocks even before software tweaks.

May well buy one, but will likely wait for later models with the faster HBM 2, as the current stocks of consumer HBM 2 have a reduced clock over what was promised and new inventory should be back up to the original higher spec speeds.

Can't wait for HH's reviews ofc ;)


Vega FE was not the gaming card you were looking for. AMD really meant that because certain things on Vega FE were disabled but on RX Vega they are there and will boost performance. You cant really get an accurate idea of gaming performance from FE.

One such feature disabled on Vega FE is draw-stream binning rasterization (DBSR). DBSR is a tile-based pixel-shading/rendering approach where the GPU can render more complex pixels very efficiently relative to previous generations.

Vega also has a higher level of DX12 support than even Pascal so the fine wine strikes again. DX 11 support has added conservative rasterization which will help bridge the gap in those DX 11 titles with Nvidia.

Now this is not to even touch the increased clock speeds, HB2 improvements and the new memory management.

AMD is sandbagging hard with the blind tests because they know no matter what the performance somebody will try to marginalize it with FCAT. So they want to squash that immediately.

PrMinisterGR
Senior Member



Posts: 7656
Joined: 2014-09-27

#5457976 Posted on: 08/01/2017 04:51 PM
Vega FE was not the gaming card you were looking for. AMD really meant that because certain things on Vega FE were disabled but on RX Vega they are there and will boost performance. You cant really get an accurate idea of gaming performance from FE.

One such feature disabled on Vega FE is draw-stream binning rasterization (DBSR). DBSR is a tile-based pixel-shading/rendering approach where the GPU can render more complex pixels very efficiently relative to previous generations.

Vega also has a higher level of DX12 support than even Pascal so the fine wine strikes again. DX 11 support has added conservative rasterization which will help bridge the gap in those DX 11 titles with Nvidia.

Now this is not to even touch the increased clock speeds, HB2 improvements and the new memory management.

AMD is sandbagging hard with the blind tests because they know no matter what the performance somebody will try to marginalize it with FCAT. So they want to squash that immediately.
I agree with all of this except the last sentence. I'm also certain that it will burn like a mother. Vega 56 is the more interesting card of the two.

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