Samsung Launches Largest QLED Gaming Monitor at Gamescom 2017
Samsung Electronics announced it will “up the game” at Gamescom with the launch of the Samsung CHG90 QLED Gaming Monitor, the world’s largest gaming monitor that delivers an IMAX-style cinematic viewing experience (according to Samsung).
“Gamers can have a more immersive and realistic experience with the new CHG90 monitor,” said Seog-gi Kim, Executive Vice President of the Visual Display Business at Samsung Electronics. “This is the latest in our series of innovative gaming monitors designed to delight users and give them an edge over competitors while also increasing their comfort.”
The Samsung CHG90 is the 49-inch super ultra-wide 32:9 HDR (High Dynamic Range) gaming monitor. The monitor has a 3840 x 1080 resolution and an 1800R curvature to immerse users in gameplay. It provides a seamless gaming experience, larger field of view and greater depth perception versus other gaming monitors in the market today. An over-sized screen enables peak performance throughout gameplay while the 32:9 aspect ratio allows gamers to see game scenes in their entirety.
A key feature of the CHG90 is the rapid 144Hz screen refresh rate, which provides flawless and smooth action scenes that can be adjusted to 60Hz/120Hz when needed. Other features include a 1ms (MPRT) response time, more realistic and lifelike colors with Quantum dot and HDR technology, and a game mode option.
Equivalent to two 27-inch 16:9 monitors side by side, the 32:9 super ultra-wide screen also provides ultimate multitasking flexibility. Gamers no longer have to worry about multi-monitor set-ups: with no bezels impeding the view and a single power cable for minimal clutter, gamers can multitask seamlessly. In addition, the Easy Setting Box enables gamers to partition the screen or display multiple screens of different sizes with just one click, and the Picture-by-Picture functionality allows them to connect and view input sources without degrading the original image quality.
The CHG90 also boasts an appealing design. It features a matte black body on top of a circle stand – a minimalist design that eliminates distractions, allowing gamers to be fully immersed in the game. The monitor features a hinge with a superlative ergonomic design, height adjustments, swivel, tilt and VESA (Video Electronics Standards Association) mounting. The CHG90 supports two HDMI (High Definition Multimedia Interface) ports, DisplayPort and audio out connectivity options. The CHG90 will be available throughout Europe, including Germany, following Gamescom 2017.
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Senior Member
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Joined: 2012-10-07
I think the fact that it's only 1080 in one of the dimensions helps with the fact that it's a 144Hz monitor - you've got to be able to drive games reliably to 144fps to take advantage, so if it was a higher resolution then this would be very hard to achieve. I quite like this monitor by the looks & specs.
Senior Member
Posts: 3364
Joined: 2014-10-20
While this is great screen for what ever
Wouldn't agree to that. Things I personally see wrong with this screen:
a) Aspect ratio - Sure screen has great workspace, however this monitor tries to be a gaming monitor, not a Work oriented one. After using 21:9 for a while, I find this aspect ratio as a must have now, but there are some older games (or even new ones - example Resident Evil 7 with its horrid fixed aspect ratio) that have troubled running anything over 16:9. There are plenty of tools, hacks, guides to fix those issues for most of the games, however some just refuse to work. And that is for 21:9, this monstrosity has 32:9, I can't imagine how many games won't run in 32:9.
b) 1080p for a screen of such size, indeed that is a disadvantage. I do understand where it comes from, dev's try to make it playable on 1080 / 1080Ti as an example, however still that is a drawback.
c) 144hz - Ideally for that you need to achieve 142fps stable. Single 1080Ti won't allow you to do that on modern AAA games, hence you need second one.
Two GPU's = SLI. SLI has a whole truck of its own issues, add 32:9 issues on top of that and you receive a monitor that will probably work with 2-5 games that natively support it out of the box.
d) Down the road usability potential of such screen is also a big question, what will be the percentage of market that will use this screen? 0.1%?
Many developers will as always simply ignore the need to implement support for such aspect ratio.
Senior Member
Posts: 814
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Looks like Samsung is trying to get rid of some of the unwanted large curved TV panels no one wants any more, so they just sliced them into two horizontally and sell them as ultra-wide monitor panels

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Posts: 55
Joined: 2017-08-22
am i the only one... i wonder...
I don't see a gaming purpose for this monitor (other than the racing sims or maybe some competitive fps gaming)
For what type of games is a monitor this wide actually usefull....?
i use a 43" 3840x2160 60hz as my main monitor.
For most games i use 2560x1440 to get a solid 60fps since i only have a single gtx 1070 (i disable antialiasing and DSR and enable triple buffering and Vsync)
I also disable depth of field and motion blur if possible but that is personal preference
ok mine is only 60hz but put that aside for a moment...
16:9 monitors have twice the height and none of the 32:9 issues....
What is the gaming purpose of this monitor...?
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Posts: 422
Joined: 2010-11-08
Everything is great, just 1080p, that is the only disadvantage.