Samsung Launches Largest QLED Gaming Monitor at Gamescom 2017
Samsung Electronics announced it will “up the game” at Gamescom with the launch of the Samsung CHG90 QLED Gaming Monitor, the world’s largest gaming monitor that delivers an IMAX-style cinematic viewing experience (according to Samsung).
“Gamers can have a more immersive and realistic experience with the new CHG90 monitor,” said Seog-gi Kim, Executive Vice President of the Visual Display Business at Samsung Electronics. “This is the latest in our series of innovative gaming monitors designed to delight users and give them an edge over competitors while also increasing their comfort.”
The Samsung CHG90 is the 49-inch super ultra-wide 32:9 HDR (High Dynamic Range) gaming monitor. The monitor has a 3840 x 1080 resolution and an 1800R curvature to immerse users in gameplay. It provides a seamless gaming experience, larger field of view and greater depth perception versus other gaming monitors in the market today. An over-sized screen enables peak performance throughout gameplay while the 32:9 aspect ratio allows gamers to see game scenes in their entirety.
A key feature of the CHG90 is the rapid 144Hz screen refresh rate, which provides flawless and smooth action scenes that can be adjusted to 60Hz/120Hz when needed. Other features include a 1ms (MPRT) response time, more realistic and lifelike colors with Quantum dot and HDR technology, and a game mode option.
Equivalent to two 27-inch 16:9 monitors side by side, the 32:9 super ultra-wide screen also provides ultimate multitasking flexibility. Gamers no longer have to worry about multi-monitor set-ups: with no bezels impeding the view and a single power cable for minimal clutter, gamers can multitask seamlessly. In addition, the Easy Setting Box enables gamers to partition the screen or display multiple screens of different sizes with just one click, and the Picture-by-Picture functionality allows them to connect and view input sources without degrading the original image quality.
The CHG90 also boasts an appealing design. It features a matte black body on top of a circle stand – a minimalist design that eliminates distractions, allowing gamers to be fully immersed in the game. The monitor features a hinge with a superlative ergonomic design, height adjustments, swivel, tilt and VESA (Video Electronics Standards Association) mounting. The CHG90 supports two HDMI (High Definition Multimedia Interface) ports, DisplayPort and audio out connectivity options. The CHG90 will be available throughout Europe, including Germany, following Gamescom 2017.
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Joined: 2014-07-19
A 54" 4K 144hz would give you the posibility of playing games at 32:9 3840x1080 49" or 4K 16:9 as well lower resolutions 16:9 as well. That would give you more options. 4K 144hz HDR 27" panels are coming Q1 2018, so maybe a massive one (even with lower dpi) would be available next year.
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Posts: 138
Joined: 2003-07-08
Technical Specifications, Brightness: 350 cd/m² (Typ.), 250 cd/m² (Min.)
http://www.samsung.com/us/computing/monitors/gaming/49--chg90-qled-gaming-monitor-lc49hg90dmnxza/#specs
Another false advertised "HDR" monitor which can't produce high-dynamic-range (HDR) image. There are two popular HDR standards. "HDR10" and "Dolby Vision". Lower quality one - HDR10, have minimum requirements of 1000 cd/m² brightness and 10-bit color depth. This monitor doesn't meet even lowest requirements for HDR.
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Posts: 487
Joined: 2016-10-25
am i the only one... i wonder...
I don't see a gaming purpose for this monitor (other than the racing sims or maybe some competitive fps gaming)
For what type of games is a monitor this wide actually usefull....?
i use a 43" 3840x2160 60hz as my main monitor.
For most games i use 2560x1440 to get a solid 60fps since i only have a single gtx 1070 (i disable antialiasing and DSR and enable triple buffering and Vsync)
I also disable depth of field and motion blur if possible but that is personal preference
ok mine is only 60hz but put that aside for a moment...
16:9 monitors have twice the height and none of the 32:9 issues....
What is the gaming purpose of this monitor...?
Simulators, FPS. Or WoW if it wasn't curved.
Senior Member
Posts: 138
Joined: 2003-07-08
8° (degrees) of Field-of-view (FOV) of human eye contains 60% visual cortex and most of the time, players are looking at the center of the monitor. This means that immersion and perceived quality of the game depends mostly on what players see in the center of the monitor. Basically, it makes sense to invest into monitor with highest DPI in the center at expense of peripheral area. This is the main reason why I prefer 16:9 AR monitor with higher resolution instead of wider monitors with lower resolutions. There is a reason why Imax 3D cinema screen, best immersive and most expensive system in the world, have 1.89:1 aspect ratio (close to 16:9).
Note: Large 16:9 4K monitors will be excellent for the gaming and it will be easy to pull 144Hz ultra quality look on them with old GPU cards by using eye tracking and rendering parts in maximum quality where player is looking only.
Some relevant info:
Human eye Field-of-view (FOV) - acuity (6/x metric):
2° - 6/3 - foveal, piont of fixation.
5° - 6/6 - central, parafoveal, can tell difference (for example: between letters).
8° - paracentral (60% visual cortex)
18° - macular, strong colour perception.
60° - near peripheral, focus area (good night vision, highest density of photo receptor cells in the retina)
120° - mid peripheral, binocular/depth/3D vision (overlapping images from eyes)
220° - far peripheral, peripheral vision and free eye movement in its socket.
Combined visual field of human is 220° horizontal (right away+left away) and 135° vertical (up + down). Perfect monitor should cover maximum area of your field of vision in order to acquire full immerse effect. Basically, perfect aspect ratio for monitor is 220°:135° ~= 1.63 ~= 16:10.
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What a strange second photo.