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Guru3D.com » News » S.T.A.L.K.E.R. : Clear Sky Patch v1.5.06

S.T.A.L.K.E.R. : Clear Sky Patch v1.5.06

by Hilbert Hagedoorn on: 10/30/2008 10:49 AM | source: | 0 comment(s)
Deep Silver has issued a new patch for S.T.A.L.K.E.R.: Clear Sky, bringing the official prequel to the survival FPS game S.T.A.L.K.E.R.: Shadow of Chernobyl to v1.5.06. The patch includes balance tweaks, bug fixes, and adds DirectX 10.1 support, for which ATI released a hotfix earlier today.
  • Added MSAA for alpha-tested objects ("alpha-to-coverage" for DX10.0, custom "alpha-to-coverage" for DX10.1 for better performance, native DX10.1 implementation for better quality). 
  • Added new quality level for sun-shadows (ultra) for better picture quality. 
  • Added new min/max shadowmap technique (which takes advantage of DX10.1 when available) allows to speed up high quality sunshafts rendering for top video boards and high resolutions. 
  • Added high quality sunshafts acceleration for DX9 renderer
Note: 1.5.04 and 1.5.05 saved games will be compatible with new patch.





« New ATI hotfix driver for Far Cry 2 and Stalker Clear Sky · S.T.A.L.K.E.R. : Clear Sky Patch v1.5.06 · Blu-ray is Dead says ZDNet »


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