Ryzen Game Perf Increases With New Rise of the Tomb Raider patch
Good news for those on the Ryzen platform. Last week news reached us that the new Rise of the Tomb Raider patch brought Ryzen specific processor optimizations. Since I was in Taiwan at Computex I did not have the time to check that out, until today that is.
I am currently working on the Ryzen 5 1400 review (quad-core) and when Rise of the Tomb Raider loaded, it got patched. The results indeed are significant. Rise of the Tomb Raider has been THE title that got hit the most by negative game performance. This problem revealed itself at Full HD gaming mostly (in combinations with an enthusiast class graphics card). I have taken all Ryzen processors and have updated the result sets in all our Ryzen review. Overall you are looking at an up-to 15% performance increase for the Ryzen platform (in a CPU bound situation). The slower processors seem to benefit the most. There are some variances and small anomalies, but the big picture is clear.
Overall though this is a nice step forward in this game for AMD. Though still far away from Intel, the performance does bring Ryzen a big step forwards. That shows how significant game optimizations for specific processors can be. For the Intel based platform there hardly is a perf increase (1 maybe 2%) as the Core processor architecture has been refined and optimized massively in the past few years. Below two result sets of before and after the new patch. We test at our usual very high image quality settings offer are a nice balance in-between CPU and GPU loads.
We have updated all our Ryzen reviews with the new result set.
Senior Member
Posts: 2068
Joined: 2017-03-10
Umm 1920x1080 is THE most popular resolution for gaming.
Now most aren't using 1080/1080ti's for 1080p but there are probably as many 144hz users out there as us 2560x1440 users. It is a legitimate concern no matter if you believe it to be or not.
Let's wait to see Vega though before we call it Ryzen's fault however.
I think you may have missed my point, which is that resolution standards will go up in the future. Yes, 1080p is the most popular now, but this will not be the case in a few years (upcoming consoles are already pushing 4K as the new gaming standard).
High-end gaming will always be GPU-bound. Always.
Senior Member
Posts: 12633
Joined: 2011-10-22
Not true 4k, Upscaled isn't it?
Senior Member
Posts: 9797
Joined: 2011-09-21
I assume that by the time 1440p becomes the new "low resolution" we will have adopted 6K or 8K as the new high resolution. Resolutions may change, but high-end gaming will always be GPU-bound.
3 years from now: "What do you mean you're still gaming at 4K? Get a 8K monitor already, you peasant!"
Umm 1920x1080 is THE most popular resolution for gaming.
Now most aren't using 1080/1080ti's for 1080p but there are probably as many 144hz users out there as us 2560x1440 users. It is a legitimate concern no matter if you believe it to be or not.
Let's wait to see Vega though before we call it Ryzen's fault however.