Ryzen 7 1800X Overclocked to 5.8GHz Breaks Cinebench R15 World Record at 5.36GHz
During the Ryzen technology event, overclockers broke two frequency world records with the flagship Ryzen 7 1800X. I was actually there at that precise moment they reached the tweak.
Der8auer pushed the Ryzen 7 1800X to 5.8GHz on an insane voltage of 1.97v, and officially claimed the frequency world record on HWBot. Der8auer achieved this feat using the liquid nitrogen, with test bench featuring an Asus Crosshair VI Hero motherboard and 16GB of 2400MHz DDR4 CL11 memory.
The other Ryzen 7 frequency world record was achieved by the Swedish overclocker Elmor. He used LN2 to push his Ryzen 7 1800X to 5.36GHz on all 8 cores. The CPU scored 2454 points in the Cinebench R15’s multi-threaded test, breaking the previous world record by 9 points which was achieved with an Intel Core i7 5960X overclocked to 6GHz.
This is pretty impressive considering the fact that Ryzen 7 1800X is clocked at over 600MHz less than the i7 5960X, but it’s still able to outperform that latter. Not only this but the i7 5960X also has the advantage of featuring quad-channel DDDR4 memory compared to Ryzen’s dual channel.
I included some photos that I took just 10 minutes before they hit the WR.
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Great achievements done by some of the best overclcokers in the world , Jon ( Elmor ) , Roman ( de8rauer ) , Petri ( SF3D ) and Macci. Expect more Records to fall in hwbot this week when every extreme overclocker gets their hands on Ryzen CPUs.
Everyone it's excited at hwbot that finally we have a good alternative to be competitive in the overclocking world with a great new architecture from AMD without breaking the bank and paying $1050+ US Dollars for an 8 core cpu Intel counterpart. Great times ahead for the extreme overclocking crowd ! Congratulations to my friends and fellow overclockers for the achievements.
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Zen is a great CPU. Period.
Is it the best gaming platform? Obviously not, no need to pamper it.
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That however has nothing much to do with GPU's but shows how poor the internal engine is at CS:GO - if you create a game engine that needs to run at 300+ FPS to go smooth, then you should just scrap that engine and try again..
For 99,9% of all games in existence going that high on FPS makes no sense, so it is really a quite poor statement to go by - even though CS:GO is still a popular game.
In general most would agree that for games, if your minimum FPS is higher than your monitor refresh rate, you are all covered.
There was no talk of the framerate required for CS:GO to perform smoothly. That sentence revolved around the huge difference when high framerates were involved, indicating a bottleneck of sorts (that I hope would be sorted out very soon).
As for that game engine you speak badly of, CS:GO is one of the games with the lowest input latency at equivalent framerates to other games. 300FPS is more in line with keeping that latency as low as possible since it can run so easily on any gaming machine.
Higher FPS always makes more sense, even if it's much higher than your refresh rate - frametimes go down, variance goes down, input latency goes down, and the game becomes more fluid than simply running at your refresh rate (e.g. 60 / 144 / 165 / 240FPS). High framerates are what Fast Sync leverages. The more frames you're rendering, the less jitter introduced by Fast Sync (there are so many frames the deltas are much smaller).
Also, if your minimum framerate is slightly higher than your refresh rate, with VSync off you get jitter (try playing with 61-62FPS at 60Hz for example) and tearing and with Fast Sync you get (somewhat worse) jitter and no tearing. If you're leaving your framerate go over your refresh rate, it better be a lot higher (ideally a multiple of your refresh rate).
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Yeah, it makes so much sense to get GTX 1080 and play 1080p.
Insert Yo Dawg Meme Here.
Great achievements done by some of the best overclcokers in the world , Jon ( Elmor ) , Roman ( de8rauer ) , Petri ( SF3D ) and Macci. Expect more Records to fall in hwbot this week when every extreme overclocker gets their hands on Ryzen CPUs.
Everyone it's excited at hwbot that finally we have a good alternative to be competitive in the overclocking world with a great new architecture from AMD without breaking the bank and paying $1050+ US Dollars for an 8 core cpu Intel counterpart. Great times ahead for the extreme overclocking crowd ! Congratulations to my friends and fellow overclockers for the achievements.
How are you liking your new chip so far?
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The whole "Ryzen R7 are so bad for gaming" is kind of a moot point. Intel's own 4 core CPUs have been outperforming their 6, 8, 10 core CPUs in games since they started making them.
I mean, sure, there's an obvious issue somewhere with Ryzen and gaming, but I'd hold passing final judgement untill we see what the 4 and 6 core parts are going to offer. If a Ryzen 4c8t can be clocked at 4+ ghz without an extreme increase in powerdraw, like it seems the 8 core parts have when clocked.
Though please correct me if I'm wrong, but increase in 50watt on HH's testsystem when overclocking 1-200mhz seemed very high, I mean, a 5% overclock resulting in 50% more powerdraw seems a bit high. But I guess it's because of all those cores and SMT...
But let's wait and see what the R5 and R3 can offer. If a top-end R3 can perform ~equal to a 7700k then that's just fine and dandy with me. I don't know what could prevent it from doing so, if the IPC is more or less equal and the lower corecount allows a higher clockspeed. These CPUs might just be the new kings of gaming.