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Guru3D.com » News » Rumor: AMD FidelityFX Super Resolution 2.0 is scheduled to be introduced

Rumor: AMD FidelityFX Super Resolution 2.0 is scheduled to be introduced

by Hilbert Hagedoorn on: 03/14/2022 10:21 AM | source: CapFrameX | 70 comment(s)
Rumor: AMD FidelityFX Super Resolution 2.0 is scheduled to be introduced

AMD FidelityFX Super Resolution 2.0 is scheduled to be revealed shortly and is believed to have temporal upscaling and improved anti-aliasing. 

The second iteration of AMD FidelityFX Super Resolution (test) is expected to work on all graphics cards from all manufacturers and provide improved image quality. The developer of the capture and analysis software CapFrameX stated on Twitter was able to view "recordings" of FSR 2.0 and talks of an "amazing performance and image quality" that survives without the assistance of artificial intelligence.

FSR 2.0 to come/announced soon. Saw some footage today. Very impressive. ??

- Temporal upscaling + optimized AA
- Does not need AI
- Runs on GPUs from all vendors
- Impressive performance and image quality

AMD even claims that it can be better than native. ^^

#FSRGen2

AMD will offer a session titled "Next-Generation Image Upscaling for Games" as part of the Game Developer Conference 2022, which will take place March 21-25.



Rumor: AMD FidelityFX Super Resolution 2.0 is scheduled to be introduced




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AuerX
Senior Member



Posts: 537
Joined: 2018-12-12

#6001837 Posted on: 03/17/2022 04:12 PM
Better than FSR 1.0 because it uses temporal information to rebuild parts of the image (in some scenarios producing an image better than native), but unknown still if it's better than DLSS because static images are not a good example of temporal solutions as most of their weakness are in motion.. AMD chose to show no video or comparisons to DLSS.

Thank You

cucaulay malkin
Senior Member



Posts: 4985
Joined: 2020-08-03

#6001938 Posted on: 03/17/2022 09:53 PM
https://www.techpowerup.com/review/amd-radeon-super-resolution-rsr/3.html

why does rsr run worse than native ?
to me it looks like rsr is just another sharpening filter,very excessive at times.

Horus-Anhur
Senior Member



Posts: 3724
Joined: 2013-02-05

#6001961 Posted on: 03/17/2022 11:14 PM
Here is a comparison with screenshots of FSR 2.0 vs native vs FSR 1.0

https://www.pcgameshardware.de/commoncfm/comparison/clickSwitchNew.cfm?article=1391135&page=1&draft=-1&rank=3

aufkrawall2
Senior Member



Posts: 1745
Joined: 2013-08-19

#6001979 Posted on: 03/18/2022 12:43 AM
First impression is it to be remarkably good. Let's hope motion picture without YT compression will be convincing too, and I really hope game devs will offer sharpen strength to users.

Undying
Senior Member



Posts: 18857
Joined: 2008-08-28

#6001984 Posted on: 03/18/2022 01:09 AM
Here is a comparison with screenshots of FSR 2.0 vs native vs FSR 1.0

https://www.pcgameshardware.de/commoncfm/comparison/clickSwitchNew.cfm?article=1391135&page=1&draft=-1&rank=3

2.0 quality looks just like native with some added sharpening, nice.

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