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Guru3D.com » News » Rocksteady talks about fixes Batman: Arkham Knight

Rocksteady talks about fixes Batman: Arkham Knight

by Hilbert Hagedoorn on: 06/29/2015 07:30 AM | source: | 31 comment(s)
Rocksteady talks about fixes Batman: Arkham Knight

Rocksteady has released a list of things they are working on in an attempt to get Batman: Arkham Knight to a playable state. Check them after the break.

Below is the list of the key areas where we are dedicating our resources to improve the experience for our loyal fans:

  • Support for frame rates above 30FPS in the graphics settings menu
  • Fix for low resolution texture bug
  • Improve overall performance and framerate hitches
  • Add more options to the graphics settings menu
  • Improvements to hard drive streaming and hitches
  • Address full screen rendering bug on gaming laptop
  • Improvements to system memory and VRAM usage
  • NVIDIA SLI bug fixes
  • Enabling AMD Crossfire
  • NVIDIA and AMD updated drivers

While we work on improving performance, we will also continue to make interim patches available to address issues for those still playing the game on PC. The first patch is being released now and the updates include:

  • Fixed a crash that was happening for some users when exiting the game
  • Fixed a bug which disabled rain effects and ambient occlusion. We are actively looking into fixing other bugs to improve this further
  • Corrected an issue that was causing Steam to re-download the game when verifying the integrity of the game cache through the Steam client
  • Fixed a bug that caused the game to crash when turning off Motion Blur in BmSystemSettings.ini. A future patch will enable this in the graphics settings menu

We would like to thank our fans for their patience and invaluable feedback. We will continue to monitor and listen for any additional issues.

Warner Bros. and Rocksteady Studios have released the first patch (v1.1) for the PC version of Batman: Arkham Knight!







« Steam's Weekly Top Sellers June 29th 2014 · Rocksteady talks about fixes Batman: Arkham Knight · Sandisk now sells microSD card with 200GB capacity »

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ASLayerAODsk
Senior Member



Posts: 773
Joined: 2006-05-08

#5110207 Posted on: 06/29/2015 07:59 AM
my money is safely in my wallet, away from these broken games.

Yogi
Senior Member



Posts: 257
Joined: 2015-06-25

#5110230 Posted on: 06/29/2015 08:22 AM
Another reason why I wait at least a month or two before even looking at a game.

Batboy
Member



Posts: 26
Joined: 2015-06-29

#5110232 Posted on: 06/29/2015 08:28 AM
There is a mystery always in these massive fails: Why did they release the game in the first place? Because the mistake is very big. How is it possible that nobody realized it during the process of controlling quality?

The patches will be huge, I guess. Is it a cheat to get the people's money or do they seriously not notice that the game sucks on PC's, performance wise?

(.)(.)
Member



Posts: 9094
Joined: 2010-11-10

#5110238 Posted on: 06/29/2015 08:34 AM
There is a mystery always in these massive fails: Why did they release the game in the first place? Because the mistake is very big. How is it possible that nobody realized it during the process of controlling quality?

The patches will be huge, I guess. Is it a cheat to get the people's money or do they seriously not notice that the game sucks on PC's, performance wise?

They would've had a deadline that they had to stick to and despite any warnings they may have given WB, WB most likely said "doesnt matter, we'll patch it post launch", not realizing how bad of shape the game was in.

WhiteLightning
Moderator



Posts: 28802
Joined: 2007-09-19

#5110241 Posted on: 06/29/2015 08:38 AM
wow that sure looks like a mess

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