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Review: Far Cry 6: PC graphics performance benchmark analysis
Ubisoft presents Far Cry 6, and we'll test it with 40 graphics cards and technologies like the shading engine, Raytracing as well as FSR, which can be applied toGeForce graphics cards as well. We'll test the game on the PC platform relative to graphics card performance with the latest AMD Radeon and NVIDIA GeForce graphics cards.
Read the review here.
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Joined: 2004-09-30
The game has stutter, bad RT implementation, and doesn't even offer the option for DLSS. It's really a pity.
It seems that they haven't fixed the fundamental issues with this engine (the stutter), and that they basically let AMD decide what Raytracing they will be using, no surprises it's subpar there. I understand that DLSS is proprietary, but it would be a nice thing for a title of this caliber, especially since FSR is basically always looking worse.
FSR is really nice on Ultra quality but what can't be forgiven is that Dunia engine stutter that never left, they really need to develop a new engine.