Hitman III: PC graphics perf benchmark review
TeamGroup CX2 1TB SATA3 SSD review
EVGA GeForce RTX 3070 FTW3 Ultra review
Corsair 5000D PC Chassis Review
NZXT Kraken X63 RGB Review
ASUS Radeon RX 6900 XT STRIX OC LC Review
TerraMaster F5-221 NAS Review
MSI Radeon RX 6800 XT Gaming X TRIO Review
Sapphire Radeon RX 6800 NITRO+ review
Corsair HS70 Bluetooth Headset Review
Review: Battlefield V: DLSS PC performance update
EA and DICE have added DLSS support for Battlefield V. Combined with a new 418.91 driver from NVIDIA we check out the benefits and disadvantages of what is called AI AA in this small first update with Battlefield V.
You can read this small one-page article right here.
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Review: Metro Exodus: PC graphics performance analysis - 02/13/2019 04:01 PM
A game title of discussion and debate, yes Metro Exodus for the PC is here, and we're going to put it to the test with close to 30 graphics cards in relation to framerates, frame times and CPU scalin...
Review: Team Group Delta S TUF RGB SSD - 02/11/2019 09:44 AM
Today, we have a relatively new product from Taiwain based company Team Group to review. Part of their new collab with Asus' long lived 'TUF' lineup, this SSD brings beefy looks, RGB, and solid spe...
Review: T-Force Delta TUF Gaming RGB DDR4 3200 MHz - 02/08/2019 10:03 AM
Today, we have a kit of memory from Taiwan based firm Team Group to review. 16GB in 2x 8GB DIMMs, promising high-quality memory chips, good overclocking, and that good old 2018 trope, RGB. We'll be p...
Review: AMD Radeon VII (16GB) - 02/07/2019 03:00 PM
Today is the day we may present you the benchmark review of the all new Radeon VII. VII as in fabricated on that 7nm node. The Radeon VII is a product that has been talked about for quite a while. W...
Review: DeepCool Captain 240 PRO - 02/05/2019 11:57 AM
In this review we test the DeepCool Captain 240 PRO, the kit has been updated with an improved All-in-One Liquid cooling kit is very decent in performance for an AIO with a 240mm rad. Next to that the...
Rich_Guy
Senior Member
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Joined: 2003-05-11
Senior Member
Posts: 12608
Joined: 2003-05-11
#5639632 Posted on: 02/14/2019 02:50 PM
Blury mess, with missing detail, looks terrible.
Blury mess, with missing detail, looks terrible.
Luc
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Posts: 90
Joined: 2017-09-22
Member
Posts: 90
Joined: 2017-09-22
#5639637 Posted on: 02/14/2019 02:58 PM
The upscaling from 1440p to 2160p hits the performance in 10 fps, from 65 to 55... so now I'm interested in seeing the differences between 1440p and DLSS-2160p, triying to find where to blame Nvidia :p
Btw, great work Hilbert, I like the sliders a lot, another toy to lose time with.
The upscaling from 1440p to 2160p hits the performance in 10 fps, from 65 to 55... so now I'm interested in seeing the differences between 1440p and DLSS-2160p, triying to find where to blame Nvidia :p
Btw, great work Hilbert, I like the sliders a lot, another toy to lose time with.
Valken
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Joined: 2011-01-05
Senior Member
Posts: 1688
Joined: 2011-01-05
#5639647 Posted on: 02/14/2019 03:26 PM
Nvidia RTX - features set that keeps on pissing off RTX owners...
Nvidia RTX - features set that keeps on pissing off RTX owners...
waltc3
Senior Member
Posts: 1175
Joined: 2014-07-22
Senior Member
Posts: 1175
Joined: 2014-07-22
#5639664 Posted on: 02/14/2019 04:05 PM
Enabling DLSS only for 4k resolutions makes no sense, obviously...but perhaps it looks a lot less blurry @ 4k--that would be my guess here. Restricting its use is certainly is no oversight. Ah, yes, the nVidia I remember so well is back! Pulling image-quality tricks, deceits, and sleights of hand, once again...! It's Back to the Future, alright....
It's indeed gratifying to know that when blurriness increases so does frame-rate--even if the Tensor cores kill the frame-rate by nearly half. (That in itself is weird from nVidia, because the company has traditionally been all about benchmarked frame rates and very little else--fought for years against FSAA until they learned how to do it in hardware, etc.)
The one thing I didn't really understand here is the difference in the comparative screen shots--the DLSS On shots show vegetation close up, while the DLSS Off screens put the vegetation in the far distance and obscured by fog. Scratching my head on that one...?
Enabling DLSS only for 4k resolutions makes no sense, obviously...but perhaps it looks a lot less blurry @ 4k--that would be my guess here. Restricting its use is certainly is no oversight. Ah, yes, the nVidia I remember so well is back! Pulling image-quality tricks, deceits, and sleights of hand, once again...! It's Back to the Future, alright....

The one thing I didn't really understand here is the difference in the comparative screen shots--the DLSS On shots show vegetation close up, while the DLSS Off screens put the vegetation in the far distance and obscured by fog. Scratching my head on that one...?
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Senior Member
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Hilbert, I'd very much like to see the following:
A comparison between DLSS on/DLSS off/75% resolution scaling at the same resolution/75% resolution scaling at the same resolution on a Radeon VII.
I think that would make for a very interesting comparison.