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Guru3D.com » News » Review: Assassins Creed: Valhalla graphics performance benchmarks and analysis

Review: Assassins Creed: Valhalla graphics performance benchmarks and analysis

by Hilbert Hagedoorn on: 11/12/2020 02:34 PM | source: | 109 comment(s)
Review: Assassins Creed: Valhalla graphics performance benchmarks and analysis

It's a bit of a feast for the eyes, yes we'll check it out in a PC graphics performance and PC gamer way. We'll test the game on the PC platform relative to graphics card performance with the latest AMD Radeon and NVIDIA GeForce graphics cards. Close to 30 graphics cards are being tested and benchmarked.

Read the review here.







« First PlayStation 5 that died was due to its SSD · Review: Assassins Creed: Valhalla graphics performance benchmarks and analysis · MSI Starts Teasing a New Graphics Card »

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JonasBeckman
Senior Member



Posts: 17562
Joined: 2009-02-25

#5853797 Posted on: 11/12/2020 03:16 PM
A solid upscaling option wouldn't hurt I think the game has two modes but I am not 100% on them keeping the same as the two prior Assassin's Creed games did with this engine here.
Adaptive resolution scaling now as it's own setting and then below "High" anti-aliasing quality rendering in sub-native thus it looking like this setting has a higher than average performance impact when it's two separate components the scaling and then the TAA itself.

Because it changes up I need to see if there's an actual confirmation on how this game implements it though.

EDIT: Though of course as it's TAA then just checking the image whether it's soft or not doesn't really work it's TAA the image is softened and it can't really be disabled. :D
(Well it should still stand out if it's really soft or not from upscaling the final image I'd imagine.)

EDIT: Actually with it as a separate option and scaling both above and below 100% render resolution also being a option I would think that TAA on low or medium would now be entirely separated from modifying the back buffer resolution or how it scales it back.

lukas_1987_dion
Senior Member



Posts: 607
Joined: 2008-06-09

#5853800 Posted on: 11/12/2020 03:18 PM
2560x1440 all ultra settings and 100% res scale, I have 75 average fps on 2080ti with drops to 60 fps in cities.
Surprising to see how well 5700 XT is doing here, I wonder how well will 6800 XT perform then..

Dragam1337
Senior Member



Posts: 3965
Joined: 2017-11-23

#5853805 Posted on: 11/12/2020 03:28 PM
I got confused by page title >
Assassins Creed: Valhalla graphics perf benchmark review - RTX - DLSS 2.0 Perf - Quality

:D does game support DLSS? :p

No, and good riddance.

Loophole35
Senior Member



Posts: 9800
Joined: 2011-09-21

#5853807 Posted on: 11/12/2020 03:29 PM
1080ti still chugging along.

lol that 5700XT is faster than it had rights to be. :D


AMD sponsored game. I’m sure there will be a little performance found in at least Ampere in the next few drivers. However my Pascal performance is probably what I’m gonna get.

kanenas
Senior Member



Posts: 388
Joined: 2019-07-07

#5853811 Posted on: 11/12/2020 03:35 PM
lol that 5700XT is faster than it had rights to be. :D


We should state that Assasin's Creed: Valhalla is an AMD sponsored title
Overall we say that AMD benefits from the game the most, as it should as AMD financially backs the game.

With this title, we'll also move towards a new test platform, based on AMD Ryzen 9 5950X, currently the fastest gaming processors your money can get you. ;)
It starts :)
gg GURU3D

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