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Guru3D.com » News » Review: Ashes of Singularity: DX12 Benchmark II with Explicit Multi-GPU mode

Review: Ashes of Singularity: DX12 Benchmark II with Explicit Multi-GPU mode

by Hilbert Hagedoorn on: 02/24/2016 08:00 PM | source: | 255 comment(s)

Stardock and Oxide Games have updated their Beta with a new DirectX 12 benchmark. We take a look at this new build in relation towards PC gaming graphics card performance with AMD and NVIDIA graphics cards, and mix them in Explicit Multi-GPU mode.

Check out the review right here.
 







« ROCCAT Renga hits stores in Europe · Review: Ashes of Singularity: DX12 Benchmark II with Explicit Multi-GPU mode · Xiaomi unveils their Mi5 flagship with three models »

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moab600
Senior Member



Posts: 6616
Joined: 2004-09-30

#5235799 Posted on: 02/24/2016 08:05 PM
Nvidia dx12 performance is lost, game over AMD won.

Embra
Senior Member



Posts: 1496
Joined: 2014-11-19

#5235803 Posted on: 02/24/2016 08:21 PM
Fascinating review Hilbert, thank you.

nhlkoho
Senior Member



Posts: 7755
Joined: 2005-12-06

#5235805 Posted on: 02/24/2016 08:25 PM
Nvidia dx12 performance is lost, game over AMD won.


Yep, brand new API and an Early Access title. Good way to make your mind up about a card.

Denial
Senior Member



Posts: 14091
Joined: 2004-05-16

#5235811 Posted on: 02/24/2016 08:36 PM
It's pretty impressive -- definitely shows how hardware Async can improve performance in heavy compute situations. Whether or not most games will experience that, I guess is left to be seen.

By the time any real DX12 title is released, Polaris/Pascal will probably be out and I'll be looking to upgrade. It's highly possible that Nvidia was too late into Pascal's design to remedy the hardware Async problem. That would be good news for AMD, as they could come out strong in the first iteration of DX12 products.

xxela
Senior Member



Posts: 231
Joined: 2011-10-29

#5235812 Posted on: 02/24/2016 08:36 PM
”Explicit mode Multi-GPU rendering” - translation ”let's make peace not war”

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