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Except more people play Flight Simulator than Godfall - and Godfall is not a good game nor particularly interesting.
As clearly seen in its popularity. Noone plays it. Noone's viewing it being played. Which is a clear indicator of popularity.
https://twitchtracker.com/games/7193 vs. https://twitchtracker.com/games/515481
https://www.overclock3d.net/reviews/software/godfall-pc-performance-review-and-optimisation-guide/8 it also doesn't seem to be very demanding - so it's fine, like every other UE4 game.
MS Flightsim instead is a massive title that taxes all kinds of actual next gen things, like realtime world generation, volumetric technologies and VR. It's not a stretch to imagine that they'll include ray traced rendering techniques in a future update either. Extremely taxing on all systems at max settings too, meaning it's a very good long-time benchmark inclusion.