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Guru3D.com » News » Review: Aorus GeForce RTX 3080 XTREME (Gigabyte)

Review: Aorus GeForce RTX 3080 XTREME (Gigabyte)

by Hilbert Hagedoorn on: 12/16/2020 03:16 PM | source: | 26 comment(s)
Review: Aorus GeForce RTX 3080 XTREME (Gigabyte)

In this review, we benchmark the GeForce RTX 3080 AORUS XTREME 10G from Gigabyte; yes AORUS is back with their super-premium model loaded with cooling, an LCD screen, and among the best factory tweaks available on the market.

Read the review here.







« UL Announcing end of support for PCMark 8, 3DMark Sky Diver and other benchmarks · Review: Aorus GeForce RTX 3080 XTREME (Gigabyte) · Intel Announces Its Next Generation Memory and Storage Products »

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AlmondMan
Senior Member



Posts: 695
Joined: 2007-09-03

#5873846 Posted on: 01/04/2021 10:37 AM
non play flight sim and it looks worse because Godfall is beautiful and deserves its own

Except more people play Flight Simulator than Godfall - and Godfall is not a good game nor particularly interesting.

As clearly seen in its popularity. Noone plays it. Noone's viewing it being played. Which is a clear indicator of popularity.

https://twitchtracker.com/games/7193 vs. https://twitchtracker.com/games/515481

https://www.overclock3d.net/reviews/software/godfall-pc-performance-review-and-optimisation-guide/8 it also doesn't seem to be very demanding - so it's fine, like every other UE4 game.

MS Flightsim instead is a massive title that taxes all kinds of actual next gen things, like realtime world generation, volumetric technologies and VR. It's not a stretch to imagine that they'll include ray traced rendering techniques in a future update either. Extremely taxing on all systems at max settings too, meaning it's a very good long-time benchmark inclusion.

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