Resident Evil 7 will support Ultra HD and HDR on the PC
Capcom has revealed that the PC version of Resident Evil 7 will support both 4K resolutions and HDR.
In addition, Resident Evil 7 will support cross-saving between the PC and Xbox One, and will be also available for purchase via Microsoft's Windows Store. The game will also be released on Steam, and it appears that this version won’t support cross-saves between PC and Xbox One.
MINIMUM
- OS: WINDOWS 7,8,8.1,10 64-BIT
- Processor: Intel Core i5-4460, 2.70GHz or AMD FX-6300 or better
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 760 or AMD Radeon R7 260x
- DirectX: Version 11
- Additional Notes: 1080P CPU/GPU at 30FPS Players will have to either lower texture or set streaming textures to OFF in order to optimize performance. *Internet connection required for game activation. The game is still undergoing development, so all PC requirements are subject to change.
RECOMMENDED
- OS: WINDOWS 7,8,8.1,10 64-BIT
- Processor: Intel Core i7 3770 3.4GHz or AMD or better
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 960 or AMD Radeon R9 280X or better
- DirectX: Version 11
- Additional Notes: "1080P CPU/GPU at 60FPS *Internet connection required for game activation. The game is still undergoing development, so all PC requirements are subject to change."
RE7 will be powered by the new RE Engine, will feature a first-person perspective, and promises to embody the series’ signature gameplay elements of exploration and tense atmosphere.
Resident Evil 7: Biohazard is a survival horror video game developed and published by Capcom. The game is slated for release on Microsoft Windows, PlayStation 4 and Xbox One, with the PlayStation 4 version including full PlayStation VR support. The game will be the eleventh entry into the main Resident Evil series, and the first main series installment to be played from a first-person perspective. It will be released worldwide the 24th of January 2017.
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Joined: 2009-04-27
Okay, I'm going on a rant here, having owned a 4K monitor since they were first released in the UK (2013 IIRC).
Why the hell do developers/publishers feel the need to say a game 'supports 4K'? It's a goddamn resolution, not some piece of hardware. I've played games from as far back as 1997 (Total Annihilation) that support it, and bar the odd game that can't go above 1080p (I'm looking at you, Metal Gear Rising: Revengeance) I've never had a problem playing at 4K.
The only time resolutions should be mentioned is if they aren't supported - which today would be completely unacceptable anyway.
That might be a bad sign pointing to poor PC optimisation, when they specifically point out things like 4k res,x and y features available in the video options and the classic "unlocked framerate". Things that should be there in the first place as you've mentioned. It's like they throw the master race a bone that's already been chewed, to alleviate our anger.
Senior Member
Posts: 612
Joined: 2015-05-03
Okay, I'm going on a rant here, having owned a 4K monitor since they were first released in the UK (2013 IIRC).
Why the hell do developers/publishers feel the need to say a game 'supports 4K'? It's a goddamn resolution, not some piece of hardware. I've played games from as far back as 1997 (Total Annihilation) that support it, and bar the odd game that can't go above 1080p (I'm looking at you, Metal Gear Rising: Revengeance) I've never had a problem playing at 4K.
The only time resolutions should be mentioned is if they aren't supported - which today would be completely unacceptable anyway.
Resolutions that high in old games means very little, since the textures would look horrible if not just pure ugly. And that is very rare. It's completely different to supporting those res with HDR and high res textures, which you should know since you have a 4k monitor.
Senior Member
Posts: 2576
Joined: 2010-05-26
Dx11?
Why wouldn't they use DX12? Or does it get a patch like a few weeks after release.
New RE Engine. It's a new Engine but it's still only DX11. Mind boggles.
Senior Member
Posts: 3534
Joined: 2014-10-20
Dx11?
Why wouldn't they use DX12? Or does it get a patch like a few weeks after release.
New RE Engine. It's a new Engine but it's still only DX11. Mind boggles.
"Cough cough" consoles "cough"

Senior Member
Posts: 440
Joined: 2010-09-23
Okay, I'm going on a rant here, having owned a 4K monitor since they were first released in the UK (2013 IIRC).
Why the hell do developers/publishers feel the need to say a game 'supports 4K'? It's a goddamn resolution, not some piece of hardware. I've played games from as far back as 1997 (Total Annihilation) that support it, and bar the odd game that can't go above 1080p (I'm looking at you, Metal Gear Rising: Revengeance) I've never had a problem playing at 4K.
The only time resolutions should be mentioned is if they aren't supported - which today would be completely unacceptable anyway.