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Guru3D.com » News » Red Dead Redemption 2 receive NVIDIA DLSS Performance Boost of up to 45% on GeForce RTX GPUs

Red Dead Redemption 2 receive NVIDIA DLSS Performance Boost of up to 45% on GeForce RTX GPUs

by Hilbert Hagedoorn on: 07/13/2021 07:48 PM | source: | 51 comment(s)
Red Dead Redemption 2 receive NVIDIA DLSS Performance Boost of up to 45% on GeForce RTX GPUs

Rockstar Games just launched its update on the 13th July, Blood Money. The update adds The update adds DLSS compatibility for Red Dead Redemption 2 and Red Dead Online. 

With a performance boost of up to 45% at 4K, GeForce gamers can enjoy Red Dead Redemption 2’s captivating gameplay at faster frame rates, or choose to use the extra performance to crank up visual effects.

With the aid of NVIDIA DLSS, all GeForce RTX gamers can experience Red Dead Redemption 2’s incredible world with max settings at 1920x1080 at over 60 FPS. At 2560x1440, GeForce RTX 3060 Ti and above users get over 60 FPS. And at 3840x2160, gamers with a GeForce RTX 3070 or a faster GPU can enjoy 60 FPS+ max setting gameplay, Rockstar’s Red Dead Redemption 2 is one of the highest-rated games of all time, with over 275 perfect scores and over 175 Game of the Year Awards. Its PC release is also one of the platform’s best-looking titles, with an amazingly rendered and realistic open world that tests the mettle of any GPU when effects and rendering resolutions are ramped up.



Red Dead Redemption 2 receive NVIDIA DLSS Performance Boost of up to 45% on GeForce RTX GPUs




« CORSAIR Launches Hydro X Series XD7 RGB Pump/Reservoir Distribution Plate · Red Dead Redemption 2 receive NVIDIA DLSS Performance Boost of up to 45% on GeForce RTX GPUs · AMD Zen 4 desktop processes up-to 16 cores, 170 W TDP »

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cucaulay malkin
Senior Member



Posts: 7188
Joined: 2020-08-03

#5928956 Posted on: 07/14/2021 08:26 AM
dlss 2.0 is already pretty established,at this point every implementation should be flawless,especially in a title like rdr2. anything short of a polished implementation is a disappointment.I think everyone expected more once 2.0 was presented.There are cases where it's very good,but overall it's a C+ at best.

they just saw FSR so they released it knowing something better is already up.

what is that "something better" that you're talking about ? that blurry upslcaler ? please.... it blurs even the simplest games at 77% "ultra quality" preset.upscalers belong on consoles.

https://www.purepc.pl/misc/img-compare2.php?f1=https://www.purepc.pl/files/Image/red-temp/1624299916-16-ncb.jpg&f2=https://www.purepc.pl/files/Image/red-temp/1624299906-16-ncb.jpg

be real,fsr is dlss 1.0 only easier to do - if amd's master plan is to incorporate this into every game then it's a bad plan.

Ricepudding
Senior Member



Posts: 854
Joined: 2017-02-17

#5928963 Posted on: 07/14/2021 08:48 AM
Tried this yesterday, honestly the gains from native 21:9 1440p to quality mode it looks fine but i gained maybe 8-10% performance in the area i tested quite small of things considering

cucaulay malkin
Senior Member



Posts: 7188
Joined: 2020-08-03

#5928965 Posted on: 07/14/2021 08:58 AM
very disappointing numbers.

erazerswe
Member



Posts: 98
Joined: 2015-10-16

#5928979 Posted on: 07/14/2021 10:16 AM
Curious about the best settings for my Gigabyte 3060 OC (without dlss though) Right now i have textures set at ultra and most other things at high and get 73 fps average according to the benchmark. I also heard via youtube-videos that you wont notice much difference from high to ultra except textures. Any settings-tips would be appreciated though, cheers!

Dragam1337
Senior Member



Posts: 5326
Joined: 2017-11-23

#5928984 Posted on: 07/14/2021 11:13 AM
Tried this yesterday, honestly the gains from native 21:9 1440p to quality mode it looks fine but i gained maybe 8-10% performance in the area i tested quite small of things considering


As always dlss will work better at higher resolutions.

I plan on testing it at 8k later tonight.

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